return _selected_gpu;
}
- std::string gpu_license_server() const {
+ boost::optional<std::string> gpu_license_server() const {
return _gpu_license_server;
}
return _gpu_license_port;
}
- std::string gpu_license() const {
+ boost::optional<std::string> gpu_license() const {
return _gpu_license;
}
bool _enable_gpu;
boost::optional<boost::filesystem::path> _gpu_binary_location;
int _selected_gpu;
- std::string _gpu_license_server;
+ boost::optional<std::string> _gpu_license_server;
int _gpu_license_port;
- std::string _gpu_license;
+ boost::optional<std::string> _gpu_license;
ExportConfig _export;