#include "isdcf_metadata.h"
#include "types.h"
+#include "edid.h"
#include <dcp/name_format.h>
#include <dcp/certificate_chain.h>
#include <dcp/encrypted_kdm.h>
SOUND,
SOUND_OUTPUT,
INTERFACE_COMPLEXITY,
- PLAYER_DCP_DIRECTORY,
+ PLAYER_CONTENT_DIRECTORY,
+ PLAYER_PLAYLIST_DIRECTORY,
+ PLAYER_DEBUG_LOG,
+ HISTORY,
+#ifdef DCPOMATIC_VARIANT_SWAROOP
+ PLAYER_BACKGROUND_IMAGE,
+#endif
OTHER
};
NAG_BAD_SIGNER_CHAIN,
/* Not really a nag but it's the same idea */
NAG_INITIAL_SETUP,
+ NAG_IMPORT_DECRYPTION_CHAIN,
NAG_COUNT
};
return _respect_kdm_validity_periods;
}
- boost::optional<boost::filesystem::path> player_log_file () const {
- return _player_log_file;
+ boost::optional<boost::filesystem::path> player_activity_log_file () const {
+ return _player_activity_log_file;
+ }
+
+ boost::optional<boost::filesystem::path> player_debug_log_file () const {
+ return _player_debug_log_file;
+ }
+
+ boost::optional<boost::filesystem::path> player_content_directory () const {
+ return _player_content_directory;
}
- boost::optional<boost::filesystem::path> player_dcp_directory () const {
- return _player_dcp_directory;
+ boost::optional<boost::filesystem::path> player_playlist_directory () const {
+ return _player_playlist_directory;
}
boost::optional<boost::filesystem::path> player_kdm_directory () const {
return _player_kdm_directory;
}
+#ifdef DCPOMATIC_VARIANT_SWAROOP
+ boost::optional<boost::filesystem::path> player_background_image () const {
+ return _player_background_image;
+ }
+
+ std::string kdm_server_url () const {
+ return _kdm_server_url;
+ }
+
+ std::string player_watermark_theatre () const {
+ return _player_watermark_theatre;
+ }
+
+ int player_watermark_period () const {
+ return _player_watermark_period;
+ }
+
+ int player_watermark_duration () const {
+ return _player_watermark_duration;
+ }
+
+ std::vector<Monitor> required_monitors () const {
+ return _required_monitors;
+ }
+
+ boost::optional<boost::filesystem::path> player_lock_file () const {
+ return _player_lock_file;
+ }
+#endif
+
/* SET (mostly) */
void set_master_encoding_threads (int n) {
}
void add_to_history (boost::filesystem::path p);
+ void clean_history ();
void add_to_player_history (boost::filesystem::path p);
+ void clean_player_history ();
void set_jump_to_selected (bool j) {
maybe_set (_jump_to_selected, j);
maybe_set (_respect_kdm_validity_periods, r);
}
- void set_player_log_file (boost::filesystem::path p) {
- maybe_set (_player_log_file, p);
+ void set_player_activity_log_file (boost::filesystem::path p) {
+ maybe_set (_player_activity_log_file, p);
}
- void unset_player_log_file () {
- if (!_player_log_file) {
+ void unset_player_activity_log_file () {
+ if (!_player_activity_log_file) {
return;
}
- _player_log_file = boost::none;
+ _player_activity_log_file = boost::none;
changed ();
}
- void set_player_dcp_directory (boost::filesystem::path p) {
- maybe_set (_player_dcp_directory, p, PLAYER_DCP_DIRECTORY);
+ void set_player_debug_log_file (boost::filesystem::path p) {
+ maybe_set (_player_debug_log_file, p, PLAYER_DEBUG_LOG);
+ }
+
+ void unset_player_debug_log_file () {
+ if (!_player_debug_log_file) {
+ return;
+ }
+ _player_debug_log_file = boost::none;
+ changed (PLAYER_DEBUG_LOG);
+ }
+
+ void set_player_content_directory (boost::filesystem::path p) {
+ maybe_set (_player_content_directory, p, PLAYER_CONTENT_DIRECTORY);
+ }
+
+ void unset_player_content_directory () {
+ if (!_player_content_directory) {
+ return;
+ }
+ _player_content_directory = boost::none;
+ changed (PLAYER_CONTENT_DIRECTORY);
+ }
+
+ void set_player_playlist_directory (boost::filesystem::path p) {
+ maybe_set (_player_playlist_directory, p, PLAYER_PLAYLIST_DIRECTORY);
}
- void unset_player_dcp_directory () {
- if (!_player_dcp_directory) {
+ void unset_player_playlist_directory () {
+ if (!_player_playlist_directory) {
return;
}
- _player_dcp_directory = boost::none;
- changed (PLAYER_DCP_DIRECTORY);
+ _player_playlist_directory = boost::none;
+ changed (PLAYER_PLAYLIST_DIRECTORY);
}
void set_player_kdm_directory (boost::filesystem::path p) {
changed ();
}
+#ifdef DCPOMATIC_VARIANT_SWAROOP
+ void set_player_background_image (boost::filesystem::path p) {
+ maybe_set (_player_background_image, p, PLAYER_BACKGROUND_IMAGE);
+ }
+
+ void unset_player_background_image () {
+ if (!_player_background_image) {
+ return;
+ }
+ _player_background_image = boost::none;
+ changed (PLAYER_BACKGROUND_IMAGE);
+ }
+
+ void set_kdm_server_url (std::string s) {
+ maybe_set (_kdm_server_url, s);
+ }
+
+ void set_player_watermark_theatre (std::string p) {
+ maybe_set (_player_watermark_theatre, p);
+ }
+
+ void set_player_watermark_period (int minutes) {
+ maybe_set (_player_watermark_period, minutes);
+ }
+
+ void set_player_watermark_duration (int milliseconds) {
+ maybe_set (_player_watermark_duration, milliseconds);
+ }
+
+ void set_required_monitors (std::vector<Monitor> monitors) {
+ maybe_set (_required_monitors, monitors);
+ }
+
+ void set_player_lock_file (boost::filesystem::path p) {
+ maybe_set (_player_lock_file, p);
+ }
+
+ void unset_player_lock_file () {
+ if (!_player_lock_file) {
+ return;
+ }
+ _player_lock_file = boost::none;
+ changed ();
+ }
+#endif
+
void changed (Property p = OTHER);
boost::signals2::signal<void (Property)> Changed;
/** Emitted if read() failed on an existing Config file. There is nothing
void write_cinemas () const;
void link (boost::filesystem::path new_file) const;
void copy_and_link (boost::filesystem::path new_file) const;
+ bool have_write_permission () const;
void save_template (boost::shared_ptr<const Film> film, std::string name) const;
bool existing_template (std::string name) const;
static void restore_defaults ();
static bool have_existing (std::string);
static boost::filesystem::path config_file ();
+ static boost::filesystem::path path (std::string file, bool create_directories = true);
/** If set, this overrides the standard path (in home, Library, AppData or wherever) for config.xml and cinemas.xml */
static boost::optional<boost::filesystem::path> override_path;
private:
Config ();
- static boost::filesystem::path path (std::string file, bool create_directories = true);
void read ();
void set_defaults ();
void set_kdm_email_to_default ();
boost::shared_ptr<dcp::CertificateChain> create_certificate_chain ();
boost::filesystem::path directory_or (boost::optional<boost::filesystem::path> dir, boost::filesystem::path a) const;
void add_to_history_internal (std::vector<boost::filesystem::path>& h, boost::filesystem::path p);
+ void clean_history_internal (std::vector<boost::filesystem::path>& h);
void backup ();
template <class T>
std::string _tms_password;
/** Our cinema sound processor */
CinemaSoundProcessor const * _cinema_sound_processor;
+ /** The list of possible DCP frame rates that DCP-o-matic will use */
std::list<int> _allowed_dcp_frame_rates;
/** Allow any video frame rate for the DCP; if true, overrides _allowed_dcp_frame_rates */
bool _allow_any_dcp_frame_rate;
std::string _notification_bcc;
std::string _notification_email;
boost::shared_ptr<const dcp::CertificateChain> _signer_chain;
+#ifdef DCPOMATIC_VARIANT_SWAROOP
+ boost::filesystem::path _signer_chain_path;
+#endif
/** Chain used to decrypt KDMs; the leaf of this chain is the target
* certificate for making KDMs given to DCP-o-matic.
*/
boost::shared_ptr<const dcp::CertificateChain> _decryption_chain;
+#ifdef DCPOMATIC_VARIANT_SWAROOP
+ boost::filesystem::path _decryption_chain_path;
+#endif
/** true to check for updates on startup */
bool _check_for_updates;
bool _check_for_test_updates;
PlayerMode _player_mode;
int _image_display;
bool _respect_kdm_validity_periods;
- boost::optional<boost::filesystem::path> _player_log_file;
+ /** Log file containing things the player does (e.g. started, stopped, loaded
+ playlist etc.) Does not contain debugging information.
+ */
+ boost::optional<boost::filesystem::path> _player_activity_log_file;
+ /** Log file containing debug information for the player */
+ boost::optional<boost::filesystem::path> _player_debug_log_file;
/** A directory containing DCPs whose contents are presented to the user
in the dual-screen player mode. DCPs on the list can be loaded
for playback.
*/
- boost::optional<boost::filesystem::path> _player_dcp_directory;
+ boost::optional<boost::filesystem::path> _player_content_directory;
+ boost::optional<boost::filesystem::path> _player_playlist_directory;
boost::optional<boost::filesystem::path> _player_kdm_directory;
+#ifdef DCPOMATIC_VARIANT_SWAROOP
+ boost::optional<boost::filesystem::path> _player_background_image;
+ std::string _kdm_server_url;
+ std::string _player_watermark_theatre;
+ /** watermark period in minutes */
+ int _player_watermark_period;
+ /** watermark duration in milliseconds */
+ int _player_watermark_duration;
+ std::vector<Monitor> _required_monitors;
+ /** a file which, if specified, must be present for the player to work */
+ boost::optional<boost::filesystem::path> _player_lock_file;
+#endif
static int const _current_version;