#include "isdcf_metadata.h"
#include "types.h"
+#include "state.h"
#include "edid.h"
#include <dcp/name_format.h>
#include <dcp/certificate_chain.h>
/** @class Config
* @brief A singleton class holding configuration.
*/
-class Config : public boost::noncopyable
+class Config : public State
{
public:
/** @return number of threads which a master DoM should use for J2K encoding on the local machine */
INTERFACE_COMPLEXITY,
PLAYER_CONTENT_DIRECTORY,
PLAYER_PLAYLIST_DIRECTORY,
+ PLAYER_DEBUG_LOG,
HISTORY,
#ifdef DCPOMATIC_VARIANT_SWAROOP
PLAYER_BACKGROUND_IMAGE,
return _only_servers_encode;
}
- Protocol tms_protocol () const {
+ FileTransferProtocol tms_protocol () const {
return _tms_protocol;
}
return _mail_port;
}
+ EmailProtocol mail_protocol () const {
+ return _mail_protocol;
+ }
+
std::string mail_user () const {
return _mail_user;
}
enum Nag {
NAG_DKDM_CONFIG,
NAG_ENCRYPTED_METADATA,
- NAG_REMAKE_DECRYPTION_CHAIN,
- NAG_BAD_SIGNER_CHAIN,
+ NAG_ALTER_DECRYPTION_CHAIN,
+ NAG_BAD_SIGNER_CHAIN_UTF8_STRINGS,
/* Not really a nag but it's the same idea */
NAG_INITIAL_SETUP,
+ NAG_IMPORT_DECRYPTION_CHAIN,
+ NAG_BAD_SIGNER_CHAIN_VALIDITY_TOO_LONG,
NAG_COUNT
};
return _player_activity_log_file;
}
+ boost::optional<boost::filesystem::path> player_debug_log_file () const {
+ return _player_debug_log_file;
+ }
+
boost::optional<boost::filesystem::path> player_content_directory () const {
return _player_content_directory;
}
maybe_set (_only_servers_encode, o);
}
- void set_tms_protocol (Protocol p) {
+ void set_tms_protocol (FileTransferProtocol p) {
maybe_set (_tms_protocol, p);
}
maybe_set (_mail_port, p);
}
+ void set_mail_protocol (EmailProtocol p) {
+ maybe_set (_mail_protocol, p);
+ }
+
void set_mail_user (std::string u) {
maybe_set (_mail_user, u);
}
}
void add_to_history (boost::filesystem::path p);
+ void clean_history ();
void add_to_player_history (boost::filesystem::path p);
+ void clean_player_history ();
void set_jump_to_selected (bool j) {
maybe_set (_jump_to_selected, j);
changed ();
}
+ void set_player_debug_log_file (boost::filesystem::path p) {
+ maybe_set (_player_debug_log_file, p, PLAYER_DEBUG_LOG);
+ }
+
+ void unset_player_debug_log_file () {
+ if (!_player_debug_log_file) {
+ return;
+ }
+ _player_debug_log_file = boost::none;
+ changed (PLAYER_DEBUG_LOG);
+ }
+
void set_player_content_directory (boost::filesystem::path p) {
maybe_set (_player_content_directory, p, PLAYER_CONTENT_DIRECTORY);
}
/** Emitted if there is a bad certificate in the signer chain. Handler can call
* true to ask Config to re-create the chain.
*/
- static boost::signals2::signal<bool (void)> BadSignerChain;
+ enum BadSignerChainReason {
+ BAD_SIGNER_CHAIN_NONE = 0x0,
+ BAD_SIGNER_CHAIN_HAS_UTF8_STRINGS = 0x1,
+ BAD_SIGNER_CHAIN_VALIDITY_TOO_LONG = 0x2,
+ };
+ static boost::signals2::signal<bool (BadSignerChainReason)> BadSignerChain;
void write () const;
void write_config () const;
static void restore_defaults ();
static bool have_existing (std::string);
static boost::filesystem::path config_file ();
- static boost::filesystem::path path (std::string file, bool create_directories = true);
-
- /** If set, this overrides the standard path (in home, Library, AppData or wherever) for config.xml and cinemas.xml */
- static boost::optional<boost::filesystem::path> override_path;
private:
Config ();
boost::shared_ptr<dcp::CertificateChain> create_certificate_chain ();
boost::filesystem::path directory_or (boost::optional<boost::filesystem::path> dir, boost::filesystem::path a) const;
void add_to_history_internal (std::vector<boost::filesystem::path>& h, boost::filesystem::path p);
+ void clean_history_internal (std::vector<boost::filesystem::path>& h);
void backup ();
template <class T>
/** J2K encoding servers that should definitely be used */
std::vector<std::string> _servers;
bool _only_servers_encode;
- Protocol _tms_protocol;
+ FileTransferProtocol _tms_protocol;
/** The IP address of a TMS that we can copy DCPs to */
std::string _tms_ip;
/** The path on a TMS that we should write DCPs to */
std::list<boost::shared_ptr<Cinema> > _cinemas;
std::string _mail_server;
int _mail_port;
+ EmailProtocol _mail_protocol;
std::string _mail_user;
std::string _mail_password;
std::string _kdm_subject;
playlist etc.) Does not contain debugging information.
*/
boost::optional<boost::filesystem::path> _player_activity_log_file;
+ /** Log file containing debug information for the player */
+ boost::optional<boost::filesystem::path> _player_debug_log_file;
/** A directory containing DCPs whose contents are presented to the user
in the dual-screen player mode. DCPs on the list can be loaded
for playback.