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Move get_reel_assets() out of Player, as it doesn't need to be there.
[dcpomatic.git]
/
src
/
lib
/
content_store.h
diff --git
a/src/lib/content_store.h
b/src/lib/content_store.h
index 028fa27971382914fac3ed02a503fcc814e37535..d5a6336a507a25bb4e628e097182bb079dbf0932 100644
(file)
--- a/
src/lib/content_store.h
+++ b/
src/lib/content_store.h
@@
-18,7
+18,9
@@
*/
-#include <boost/shared_ptr.hpp>
+
+#include <memory>
+
class Content;
@@
-28,5
+30,5
@@
class Content;
class ContentStore
{
public:
- virtual
boost
::shared_ptr<Content> get (std::string digest) const = 0;
+ virtual
std
::shared_ptr<Content> get (std::string digest) const = 0;
};