if (!_audio_frame_rate) {
_audio_frame_rate = asset->sampling_rate ();
} else if (_audio_frame_rate.get() != asset->sampling_rate ()) {
- throw DCPError (_("Mismatched audio frame rates in DCP"));
+ throw DCPError (_("Mismatched audio sample rates in DCP"));
}
_audio_length += (*i)->main_sound()->duration();