using std::string;
using std::stringstream;
using std::min;
+using std::pair;
using std::list;
using boost::shared_ptr;
, _audio_frames_in (0)
, _audio_frames_out (0)
, _delay_line (0)
- , _delay_in_bytes (0)
+ , _delay_in_frames (0)
{
}
void
Decoder::process_begin ()
{
- _delay_in_bytes = _film->audio_delay() * audio_sample_rate() * audio_channels() * bytes_per_audio_sample() / 1000;
- _delay_line = new DelayLine (_delay_in_bytes);
+ _delay_in_frames = _film->audio_delay() * audio_sample_rate() / 1000;
+ _delay_line = new DelayLine (audio_channels(), _delay_in_frames);
}
/** Finish off a decode processing run */
void
Decoder::process_end ()
{
- if (_delay_in_bytes < 0) {
- /* Empty the delay line */
- uint8_t remainder[-_delay_in_bytes];
- _delay_line->get_remaining (remainder);
- emit_audio (remainder, -_delay_in_bytes);
+ if (_delay_in_frames < 0 && _opt->decode_audio && audio_channels()) {
+ shared_ptr<AudioBuffers> b (new AudioBuffers (audio_channels(), -_delay_in_frames));
+ b->make_silent ();
+ emit_audio (b);
}
- if (_opt->decode_audio) {
+ if (_opt->decode_audio && audio_channels()) {
/* Ensure that our video and audio emissions are the same length */
- int64_t video_frames_out_in_audio_frames = ((int64_t) _video_frames_out * audio_sample_rate() / frames_per_second());
- int64_t audio_short_by_frames = video_frames_out_in_audio_frames - _audio_frames_out;
+ int64_t audio_short_by_frames = video_frames_to_audio_frames (_video_frames_out) - _audio_frames_out;
_film->log()->log (
String::compose ("Decoder has emitted %1 video frames (which equals %2 audio frames) and %3 audio frames",
_video_frames_out,
- video_frames_out_in_audio_frames,
+ video_frames_to_audio_frames (_video_frames_out),
_audio_frames_out)
);
emit_video (black, shared_ptr<Subtitle> ());
}
- /* Now recompute our check values */
- video_frames_out_in_audio_frames = ((int64_t) _video_frames_out * audio_sample_rate() / frames_per_second());
- audio_short_by_frames = video_frames_out_in_audio_frames - _audio_frames_out;
+ /* Now recompute our check value */
+ audio_short_by_frames = video_frames_to_audio_frames (_video_frames_out) - _audio_frames_out;
}
if (audio_short_by_frames > 0) {
-
_film->log()->log (String::compose ("Emitted %1 too few audio frames", audio_short_by_frames));
-
- /* XXX: this is slightly questionable; does memset () give silence with all
- sample formats?
- */
-
- int64_t bytes = audio_short_by_frames * _film->audio_channels() * bytes_per_audio_sample();
-
- int64_t const silence_size = 16 * 1024 * _film->audio_channels() * bytes_per_audio_sample();
- uint8_t silence[silence_size];
- memset (silence, 0, silence_size);
-
- while (bytes) {
- int64_t const t = min (bytes, silence_size);
- emit_audio (silence, t);
- bytes -= t;
- }
+ shared_ptr<AudioBuffers> b (new AudioBuffers (audio_channels(), audio_short_by_frames));
+ b->make_silent ();
+ emit_audio (b);
}
}
}
*/
void
Decoder::process_audio (uint8_t* data, int size)
-{
- /* Push into the delay line */
- size = _delay_line->feed (data, size);
-
- emit_audio (data, size);
-}
-
-void
-Decoder::emit_audio (uint8_t* data, int size)
{
if (size == 0) {
return;
}
}
- /* Update the number of audio frames we've pushed to the encoder */
- _audio_frames_out += audio->frames ();
+ _delay_line->feed (audio);
+ if (_opt->decode_range) {
+ /* Decode range in audio frames */
+ pair<int64_t, int64_t> required_range (
+ video_frames_to_audio_frames (_opt->decode_range.get().first),
+ video_frames_to_audio_frames (_opt->decode_range.get().second)
+ );
+
+ /* Range of this block of data */
+ pair<int64_t, int64_t> this_range (
+ _audio_frames_in,
+ _audio_frames_in + audio->frames()
+ );
+
+ /* Trim start */
+ if (required_range.first >= this_range.first && required_range.first < this_range.second) {
+ int64_t const shift = this_range.first - required_range.first;
+ audio->move (shift, 0, audio->frames() - shift);
+ audio->set_frames (audio->frames() - shift);
+ }
+
+ /* Trim end */
+ if (required_range.second >= this_range.first && required_range.second < this_range.second) {
+ audio->set_frames (this_range.first - required_range.second);
+ }
+ }
+
+ if (audio->frames()) {
+ emit_audio (audio);
+ }
+}
+
+void
+Decoder::emit_audio (shared_ptr<AudioBuffers> audio)
+{
Audio (audio);
+ _audio_frames_out += audio->frames ();
}
/** Called by subclasses to tell the world that some video data is ready.
void
Decoder::process_video (AVFrame* frame)
{
- assert (_film->length());
-
if (_minimal) {
++_video_frames_in;
return;
}
- /* Use Film::length here as our one may be wrong */
-
if (_opt->decode_video_skip != 0 && (_video_frames_in % _opt->decode_video_skip) != 0) {
++_video_frames_in;
return;
}
- if (_film->dcp_trim_start() > _video_frames_in || (_film->length().get() + _film->dcp_trim_start()) < _video_frames_in) {
- ++_video_frames_in;
- return;
+ if (_opt->decode_range) {
+ pair<SourceFrame, SourceFrame> r = _opt->decode_range.get();
+ if (_video_frames_in < r.first || _video_frames_in >= r.second) {
+ ++_video_frames_in;
+ return;
+ }
}
shared_ptr<FilterGraph> graph;
{
return av_get_bytes_per_sample (audio_sample_format ());
}
+
+int64_t
+Decoder::video_frames_to_audio_frames (SourceFrame v) const
+{
+ return ((int64_t) v * audio_sample_rate() / frames_per_second());
+}