class Decoder
{
public:
- Decoder (boost::shared_ptr<Film>, boost::shared_ptr<const Options>, Job *, bool);
+ Decoder (boost::shared_ptr<Film>, boost::shared_ptr<const Options>, Job *);
virtual ~Decoder ();
/* Methods to query our input video */
void process_end ();
void go ();
- /** @return the number of video frames we got from the source in the last run */
- SourceFrame video_frames_in () const {
- return _video_frames_in;
+ SourceFrame video_frame () const {
+ return _video_frame;
}
virtual std::vector<AudioStream> audio_streams () const {
boost::signals2::signal<void (boost::shared_ptr<Image>, SourceFrame, boost::shared_ptr<Subtitle>)> Video;
/** Emitted when some audio data is ready */
- boost::signals2::signal<void (boost::shared_ptr<AudioBuffers>)> Audio;
+ boost::signals2::signal<void (boost::shared_ptr<AudioBuffers>, int64_t)> Audio;
protected:
virtual PixelFormat pixel_format () const = 0;
void process_video (AVFrame *);
- void process_audio (uint8_t *, int);
+ void process_audio (boost::shared_ptr<AudioBuffers>);
void process_subtitle (boost::shared_ptr<TimedSubtitle>);
void repeat_last_video ();
/** associated Job, or 0 */
Job* _job;
- /** true to do the bare minimum of work; just run through the content. Useful for acquiring
- * accurate frame counts as quickly as possible. This generates no video or audio output.
- */
- bool _minimal;
-
private:
void emit_video (boost::shared_ptr<Image>, boost::shared_ptr<Subtitle>);
void emit_audio (boost::shared_ptr<AudioBuffers>);
- int64_t video_frames_to_audio_frames (SourceFrame v) const;
-
- SourceFrame _video_frames_in;
- SourceFrame _video_frames_out;
- int64_t _audio_frames_in;
- int64_t _audio_frames_out;
+ SourceFrame _video_frame;
+ int64_t _audio_frame;
std::list<boost::shared_ptr<FilterGraph> > _filter_graphs;