Decoder (boost::shared_ptr<const Film>);
virtual ~Decoder () {}
- /** Seek so that the next get_*() will yield the next thing
+ /** Seek so that the next peek() will yield the next thing
* (video/sound frame, subtitle etc.) at or after the requested
* time. Pass accurate = true to try harder to get close to
* the request.
virtual void seek (ContentTime time, bool accurate);
boost::shared_ptr<Decoded> peek ();
- boost::shared_ptr<Decoded> get ();
+
+ /* Consume the last peek()ed thing so that it won't be returned
+ * from the next peek().
+ */
+ void consume ();
protected:
/** Perform one decode pass of the content, which may or may not
* result in a complete quantum (Decoded object) of decoded stuff
- * being made ready.
+ * being added to _pending.
* @return true if the decoder is done (i.e. no more data will be
* produced by any future calls to pass() without a seek() first).
*/
boost::weak_ptr<const Film> _film;
std::list<boost::shared_ptr<Decoded> > _pending;
+ bool _done;
};
#endif