#include "ffmpeg_decoder.h"
#include "tiff_decoder.h"
#include "imagemagick_decoder.h"
-#include "film_state.h"
+#include "film.h"
-using namespace std;
-using namespace boost;
+using std::string;
+using boost::shared_ptr;
shared_ptr<Decoder>
decoder_factory (
- shared_ptr<const FilmState> fs, shared_ptr<const Options> o, Job* j, Log* l, bool minimal = false, bool ignore_length = false
+ shared_ptr<Film> f, shared_ptr<const Options> o, Job* j, bool minimal = false, bool ignore_length = false
)
{
- if (filesystem::is_directory (fs->content_path ())) {
+ if (boost::filesystem::is_directory (f->content_path ())) {
/* Assume a directory contains TIFFs */
- return shared_ptr<Decoder> (new TIFFDecoder (fs, o, j, l, minimal, ignore_length));
+ return shared_ptr<Decoder> (new TIFFDecoder (f, o, j, minimal, ignore_length));
}
- if (fs->content_type() == STILL) {
+ if (f->content_type() == STILL) {
/* Always ignore length of decodes of stills, since the decoder finishes very quickly
- and its the encoder that takes the time.
+ and it's the encoder that takes the time.
*/
- return shared_ptr<Decoder> (new ImageMagickDecoder (fs, o, j, l, minimal, true));
+ return shared_ptr<Decoder> (new ImageMagickDecoder (f, o, j, minimal, true));
}
- return shared_ptr<Decoder> (new FFmpegDecoder (fs, o, j, l, minimal, ignore_length));
+ return shared_ptr<Decoder> (new FFmpegDecoder (f, o, j, minimal, ignore_length));
}