* @param frames Delay in frames, +ve to move audio later.
*/
DelayLine::DelayLine (Log* log, int channels, int frames)
- : Processor (log)
+ : AudioProcessor (log)
, _negative_delay_remaining (0)
, _frames (frames)
{
}
}
-/* XXX: can we just get rid of all this and fiddle with the timestamp? */
void
-DelayLine::process_audio (shared_ptr<AudioBuffers> data, double t)
+DelayLine::process_audio (shared_ptr<AudioBuffers> data)
{
if (_buffers) {
/* We have some buffers, so we are moving the audio later */
}
}
- Audio (data, t);
+ Audio (data);
}