Some work on rationalising and tidying up timing logging.
[dcpomatic.git] / src / lib / encoder.cc
index 09788d3fae2a81f0cb3298e3f98adcd96eb32b01..08f4e66d482bbf4ec8f2c437cdf5a9d6cd3c83f1 100644 (file)
@@ -89,8 +89,10 @@ Encoder::add_worker_threads (ServerDescription d)
 void
 Encoder::begin ()
 {
-       for (int i = 0; i < Config::instance()->num_local_encoding_threads (); ++i) {
-               _threads.push_back (new boost::thread (boost::bind (&Encoder::encoder_thread, this, optional<ServerDescription> ())));
+       if (!Config::instance()->only_servers_encode ()) {
+               for (int i = 0; i < Config::instance()->num_local_encoding_threads (); ++i) {
+                       _threads.push_back (new boost::thread (boost::bind (&Encoder::encoder_thread, this, optional<ServerDescription> ())));
+               }
        }
 
        _writer->set_encoder_threads (_threads.size ());
@@ -198,9 +200,9 @@ Encoder::enqueue (shared_ptr<PlayerVideo> pv)
 
        /* Wait until the queue has gone down a bit */
        while (_queue.size() >= _threads.size() * 2 && !_terminate) {
-               LOG_TIMING ("decoder sleeps with queue of %1", _queue.size());
+               LOG_TIMING ("decoder-sleep queue=%1", _queue.size());
                _full_condition.wait (lock);
-               LOG_TIMING ("decoder wakes with queue of %1", _queue.size());
+               LOG_TIMING ("decoder-wake queue=%1", _queue.size());
        }
 
        if (_terminate) {
@@ -225,7 +227,7 @@ Encoder::enqueue (shared_ptr<PlayerVideo> pv)
                _writer->repeat (_video_frames_enqueued, pv->eyes ());
        } else {
                /* Queue this new frame for encoding */
-               LOG_TIMING ("adding to queue of %1", _queue.size ());
+               LOG_TIMING ("add-frame-to-queue queue=%1", _queue.size ());
                _queue.push_back (shared_ptr<DCPVideo> (
                                          new DCPVideo (
                                                  pv,
@@ -298,7 +300,7 @@ try
 
        while (true) {
 
-               LOG_TIMING ("[%1] encoder thread sleeps", boost::this_thread::get_id());
+               LOG_TIMING ("encoder-sleep thread=%1", boost::this_thread::get_id());
                boost::mutex::scoped_lock lock (_mutex);
                while (_queue.empty () && !_terminate) {
                        _empty_condition.wait (lock);
@@ -308,9 +310,9 @@ try
                        return;
                }
 
-               LOG_TIMING ("[%1] encoder thread wakes with queue of %2", boost::this_thread::get_id(), _queue.size());
+               LOG_TIMING ("encoder-wake thread=%1 queue=%2", boost::this_thread::get_id(), _queue.size());
                shared_ptr<DCPVideo> vf = _queue.front ();
-               LOG_TIMING ("[%1] encoder thread pops frame %2 (%3) from queue", boost::this_thread::get_id(), vf->index(), vf->eyes ());
+               LOG_TIMING ("encoder-pop thread=%1 frame=%2 eyes=%3", boost::this_thread::get_id(), vf->index(), vf->eyes ());
                _queue.pop_front ();
 
                lock.unlock ();
@@ -342,9 +344,9 @@ try
 
                } else {
                        try {
-                               LOG_TIMING ("[%1] encoder thread begins local encode of %2", boost::this_thread::get_id(), vf->index());
+                               LOG_TIMING ("start-local-encode thread=%1 frame=%2", boost::this_thread::get_id(), vf->index());
                                encoded = vf->encode_locally (boost::bind (&Log::dcp_log, _film->log().get(), _1, _2));
-                               LOG_TIMING ("[%1] encoder thread finishes local encode of %2", boost::this_thread::get_id(), vf->index());
+                               LOG_TIMING ("finish-local-encode thread=%1 frame=%2", boost::this_thread::get_id(), vf->index());
                        } catch (std::exception& e) {
                                LOG_ERROR (N_("Local encode failed (%1)"), e.what ());
                        }