using std::vector;
using std::list;
using std::cout;
+using std::min;
using std::make_pair;
using namespace boost;
}
#endif
+ if (_film->audio_channels() == 0 && _film->minimum_audio_channels() > 0) {
+ /* Put audio in where there is none at all */
+ int64_t af = video_frames_to_audio_frames (_video_frames_out, 48000, _film->dcp_frame_rate ());
+ while (af) {
+ int64_t const this_time = min (af, 24000L);
+ shared_ptr<AudioBuffers> out (new AudioBuffers (_film->minimum_audio_channels(), this_time));
+ out->make_silent ();
+ out->set_frames (this_time);
+ write_audio (out);
+
+ af -= this_time;
+ }
+ }
+
boost::mutex::scoped_lock lock (_mutex);
_film->log()->log (String::compose (N_("Clearing queue of %1"), _queue.size ()));
}
void
-Encoder::process_video (shared_ptr<Image> image, bool same, boost::shared_ptr<Subtitle> sub)
+Encoder::process_video (shared_ptr<const Image> image, bool same, boost::shared_ptr<Subtitle> sub)
{
- DCPFrameRate dfr (_film->frames_per_second ());
+ FrameRateConversion frc (_film->source_frame_rate(), _film->dcp_frame_rate());
- if (dfr.skip && (_video_frames_in % 2)) {
+ if (frc.skip && (_video_frames_in % 2)) {
++_video_frames_in;
return;
}
/* Wait until the queue has gone down a bit */
while (_queue.size() >= _threads.size() * 2 && !_terminate) {
- TIMING (_("decoder sleeps with queue of %1"), _queue.size());
+ TIMING ("decoder sleeps with queue of %1", _queue.size());
_condition.wait (lock);
- TIMING (_("decoder wakes with queue of %1"), _queue.size());
+ TIMING ("decoder wakes with queue of %1", _queue.size());
}
if (_terminate) {
} else {
/* Queue this new frame for encoding */
pair<string, string> const s = Filter::ffmpeg_strings (_film->filters());
- TIMING (_("adding to queue of %1"), _queue.size ());
+ TIMING ("adding to queue of %1", _queue.size ());
_queue.push_back (boost::shared_ptr<DCPVideoFrame> (
new DCPVideoFrame (
image, sub, _film->format()->dcp_size(), _film->format()->dcp_padding (_film),
_film->subtitle_offset(), _film->subtitle_scale(),
- _film->scaler(), _video_frames_out, _film->frames_per_second(), s.second,
+ _film->scaler(), _video_frames_out, _film->dcp_frame_rate(), s.second,
_film->colour_lut(), _film->j2k_bandwidth(),
_film->log()
)
++_video_frames_in;
++_video_frames_out;
- if (dfr.repeat) {
+ if (frc.repeat) {
_writer->repeat (_video_frames_out);
++_video_frames_out;
frame_done ();
}
void
-Encoder::process_audio (shared_ptr<AudioBuffers> data)
+Encoder::process_audio (shared_ptr<const AudioBuffers> data)
{
+ if (!data->frames ()) {
+ return;
+ }
+
#if HAVE_SWRESAMPLE
/* Maybe sample-rate convert */
if (_swr_context) {
lock.unlock ();
for (list<boost::thread *>::iterator i = _threads.begin(); i != _threads.end(); ++i) {
- (*i)->join ();
+ if ((*i)->joinable ()) {
+ (*i)->join ();
+ }
delete *i;
}
+
+ _threads.clear ();
}
void
while (1) {
- TIMING (N_("encoder thread %1 sleeps"), boost::this_thread::get_id());
+ TIMING ("encoder thread %1 sleeps", boost::this_thread::get_id());
boost::mutex::scoped_lock lock (_mutex);
while (_queue.empty () && !_terminate) {
_condition.wait (lock);
return;
}
- TIMING (N_("encoder thread %1 wakes with queue of %2"), boost::this_thread::get_id(), _queue.size());
+ TIMING ("encoder thread %1 wakes with queue of %2", boost::this_thread::get_id(), _queue.size());
boost::shared_ptr<DCPVideoFrame> vf = _queue.front ();
_film->log()->log (String::compose (N_("Encoder thread %1 pops frame %2 from queue"), boost::this_thread::get_id(), vf->frame()), Log::VERBOSE);
_queue.pop_front ();
} else {
try {
- TIMING (N_("encoder thread %1 begins local encode of %2"), boost::this_thread::get_id(), vf->frame());
+ TIMING ("encoder thread %1 begins local encode of %2", boost::this_thread::get_id(), vf->frame());
encoded = vf->encode_locally ();
- TIMING (N_("encoder thread %1 finishes local encode of %2"), boost::this_thread::get_id(), vf->frame());
+ TIMING ("encoder thread %1 finishes local encode of %2", boost::this_thread::get_id(), vf->frame());
} catch (std::exception& e) {
_film->log()->log (String::compose (N_("Local encode failed (%1)"), e.what ()));
}
void
Encoder::write_audio (shared_ptr<const AudioBuffers> data)
{
- AudioMapping m (_film->audio_channels ());
+ AudioMapping m (_film);
if (m.dcp_channels() != _film->audio_channels()) {
- /* Remap (currently just for mono -> 5.1) */
+ /* Remap and pad with silence */
shared_ptr<AudioBuffers> b (new AudioBuffers (m.dcp_channels(), data->frames ()));
for (int i = 0; i < m.dcp_channels(); ++i) {