* @brief Parent class for classes which can encode video and audio frames.
*/
+#include <iostream>
#include <boost/filesystem.hpp>
+#include <boost/lexical_cast.hpp>
#include "encoder.h"
#include "util.h"
#include "options.h"
#include "film.h"
#include "log.h"
#include "exceptions.h"
+#include "filter.h"
+#include "config.h"
+#include "dcp_video_frame.h"
+#include "server.h"
+#include "cross.h"
using std::pair;
+using std::string;
using std::stringstream;
using std::vector;
+using std::list;
+using std::cout;
+using std::make_pair;
using namespace boost;
int const Encoder::_history_size = 25;
, _swr_context (0)
#endif
, _audio_frames_written (0)
+ , _process_end (false)
{
if (_film->audio_stream()) {
/* Create sound output files with .tmp suffixes; we will rename
them if and when we complete.
*/
- for (int i = 0; i < _film->audio_channels(); ++i) {
+ for (int i = 0; i < dcp_audio_channels (_film->audio_channels()); ++i) {
SF_INFO sf_info;
sf_info.samplerate = dcp_audio_sample_rate (_film->audio_stream()->sample_rate());
/* We write mono files */
Encoder::~Encoder ()
{
close_sound_files ();
+ terminate_worker_threads ();
}
void
_swr_context = 0;
#endif
}
+
+ for (int i = 0; i < Config::instance()->num_local_encoding_threads (); ++i) {
+ _worker_threads.push_back (new boost::thread (boost::bind (&Encoder::encoder_thread, this, (ServerDescription *) 0)));
+ }
+
+ vector<ServerDescription*> servers = Config::instance()->servers ();
+
+ for (vector<ServerDescription*>::iterator i = servers.begin(); i != servers.end(); ++i) {
+ for (int j = 0; j < (*i)->threads (); ++j) {
+ _worker_threads.push_back (new boost::thread (boost::bind (&Encoder::encoder_thread, this, *i)));
+ }
+ }
}
Encoder::process_end ()
{
#if HAVE_SWRESAMPLE
- if (_film->audio_stream() && _swr_context) {
+ if (_film->audio_stream() && _film->audio_stream()->channels() && _swr_context) {
shared_ptr<AudioBuffers> out (new AudioBuffers (_film->audio_stream()->channels(), 256));
close_sound_files ();
/* Rename .wav.tmp files to .wav */
- for (int i = 0; i < _film->audio_channels(); ++i) {
+ for (int i = 0; i < dcp_audio_channels (_film->audio_channels()); ++i) {
if (boost::filesystem::exists (_opt->multichannel_audio_out_path (i, false))) {
boost::filesystem::remove (_opt->multichannel_audio_out_path (i, false));
}
boost::filesystem::rename (_opt->multichannel_audio_out_path (i, true), _opt->multichannel_audio_out_path (i, false));
}
}
+
+ boost::mutex::scoped_lock lock (_worker_mutex);
+
+ _film->log()->log ("Clearing queue of " + lexical_cast<string> (_queue.size ()));
+
+ /* Keep waking workers until the queue is empty */
+ while (!_queue.empty ()) {
+ _film->log()->log ("Waking with " + lexical_cast<string> (_queue.size ()), Log::VERBOSE);
+ _worker_condition.notify_all ();
+ _worker_condition.wait (lock);
+ }
+
+ lock.unlock ();
+
+ terminate_worker_threads ();
+
+ _film->log()->log ("Mopping up " + lexical_cast<string> (_queue.size()));
+
+ /* The following sequence of events can occur in the above code:
+ 1. a remote worker takes the last image off the queue
+ 2. the loop above terminates
+ 3. the remote worker fails to encode the image and puts it back on the queue
+ 4. the remote worker is then terminated by terminate_worker_threads
+
+ So just mop up anything left in the queue here.
+ */
+
+ for (list<shared_ptr<DCPVideoFrame> >::iterator i = _queue.begin(); i != _queue.end(); ++i) {
+ _film->log()->log (String::compose ("Encode left-over frame %1", (*i)->frame ()));
+ try {
+ shared_ptr<EncodedData> e = (*i)->encode_locally ();
+ e->write (_opt, (*i)->frame ());
+ frame_done ();
+ } catch (std::exception& e) {
+ _film->log()->log (String::compose ("Local encode failed (%1)", e.what ()));
+ }
+ }
+
+ /* Now do links (or copies on windows) to duplicate frames */
+ for (list<pair<int, int> >::iterator i = _links_required.begin(); i != _links_required.end(); ++i) {
+ link (_opt->frame_out_path (i->first, false), _opt->frame_out_path (i->second, false));
+ link (_opt->hash_out_path (i->first, false), _opt->hash_out_path (i->second, false));
+ }
}
/** @return an estimate of the current number of frames we are encoding per second,
}
void
-Encoder::process_video (shared_ptr<Image> i, boost::shared_ptr<Subtitle> s)
+Encoder::process_video (shared_ptr<Image> image, bool same, boost::shared_ptr<Subtitle> sub)
{
if (_opt->video_skip != 0 && (_video_frame % _opt->video_skip) != 0) {
++_video_frame;
}
}
- do_process_video (i, s);
+ boost::mutex::scoped_lock lock (_worker_mutex);
+
+ /* Wait until the queue has gone down a bit */
+ while (_queue.size() >= _worker_threads.size() * 2 && !_process_end) {
+ TIMING ("decoder sleeps with queue of %1", _queue.size());
+ _worker_condition.wait (lock);
+ TIMING ("decoder wakes with queue of %1", _queue.size());
+ }
+
+ if (_process_end) {
+ return;
+ }
+
+ /* Only do the processing if we don't already have a file for this frame */
+ if (boost::filesystem::exists (_opt->frame_out_path (_video_frame, false))) {
+ frame_skipped ();
+ return;
+ }
+
+ if (same && _last_real_frame) {
+ /* Use the last frame that we encoded. We need to postpone doing the actual link,
+ as on windows the link is really a copy and the reference frame might not have
+ finished encoding yet.
+ */
+ _links_required.push_back (make_pair (_last_real_frame.get(), _video_frame));
+ } else {
+ /* Queue this new frame for encoding */
+ pair<string, string> const s = Filter::ffmpeg_strings (_film->filters());
+ TIMING ("adding to queue of %1", _queue.size ());
+ _queue.push_back (boost::shared_ptr<DCPVideoFrame> (
+ new DCPVideoFrame (
+ image, sub, _opt->out_size, _opt->padding, _film->subtitle_offset(), _film->subtitle_scale(),
+ _film->scaler(), _video_frame, _film->frames_per_second(), s.second,
+ _film->colour_lut(), _film->j2k_bandwidth(),
+ _film->log()
+ )
+ ));
+
+ _worker_condition.notify_all ();
+ _last_real_frame = _video_frame;
+ }
+
++_video_frame;
}
Encoder::process_audio (shared_ptr<AudioBuffers> data)
{
if (_opt->audio_range) {
-
shared_ptr<AudioBuffers> trimmed (new AudioBuffers (*data.get ()));
/* Range that we are encoding */
}
#endif
+ if (_film->audio_channels() == 1) {
+ /* We need to switch things around so that the mono channel is on
+ the centre channel of a 5.1 set (with other channels silent).
+ */
+
+ shared_ptr<AudioBuffers> b (new AudioBuffers (6, data->frames ()));
+ b->make_silent (libdcp::LEFT);
+ b->make_silent (libdcp::RIGHT);
+ memcpy (b->data()[libdcp::CENTRE], data->data()[0], data->frames() * sizeof(float));
+ b->make_silent (libdcp::LFE);
+ b->make_silent (libdcp::LS);
+ b->make_silent (libdcp::RS);
+
+ data = b;
+ }
+
write_audio (data);
_audio_frame += data->frames ();
void
Encoder::write_audio (shared_ptr<const AudioBuffers> audio)
{
- for (int i = 0; i < _film->audio_channels(); ++i) {
+ for (int i = 0; i < audio->channels(); ++i) {
sf_write_float (_sound_files[i], audio->data(i), audio->frames());
}
_sound_files.clear ();
}
+void
+Encoder::terminate_worker_threads ()
+{
+ boost::mutex::scoped_lock lock (_worker_mutex);
+ _process_end = true;
+ _worker_condition.notify_all ();
+ lock.unlock ();
+
+ for (list<boost::thread *>::iterator i = _worker_threads.begin(); i != _worker_threads.end(); ++i) {
+ (*i)->join ();
+ delete *i;
+ }
+}
+
+void
+Encoder::encoder_thread (ServerDescription* server)
+{
+ /* Number of seconds that we currently wait between attempts
+ to connect to the server; not relevant for localhost
+ encodings.
+ */
+ int remote_backoff = 0;
+
+ while (1) {
+
+ TIMING ("encoder thread %1 sleeps", boost::this_thread::get_id());
+ boost::mutex::scoped_lock lock (_worker_mutex);
+ while (_queue.empty () && !_process_end) {
+ _worker_condition.wait (lock);
+ }
+
+ if (_process_end) {
+ return;
+ }
+
+ TIMING ("encoder thread %1 wakes with queue of %2", boost::this_thread::get_id(), _queue.size());
+ boost::shared_ptr<DCPVideoFrame> vf = _queue.front ();
+ _film->log()->log (String::compose ("Encoder thread %1 pops frame %2 from queue", boost::this_thread::get_id(), vf->frame()), Log::VERBOSE);
+ _queue.pop_front ();
+
+ lock.unlock ();
+
+ shared_ptr<EncodedData> encoded;
+
+ if (server) {
+ try {
+ encoded = vf->encode_remotely (server);
+
+ if (remote_backoff > 0) {
+ _film->log()->log (String::compose ("%1 was lost, but now she is found; removing backoff", server->host_name ()));
+ }
+
+ /* This job succeeded, so remove any backoff */
+ remote_backoff = 0;
+
+ } catch (std::exception& e) {
+ if (remote_backoff < 60) {
+ /* back off more */
+ remote_backoff += 10;
+ }
+ _film->log()->log (
+ String::compose (
+ "Remote encode of %1 on %2 failed (%3); thread sleeping for %4s",
+ vf->frame(), server->host_name(), e.what(), remote_backoff)
+ );
+ }
+
+ } else {
+ try {
+ TIMING ("encoder thread %1 begins local encode of %2", boost::this_thread::get_id(), vf->frame());
+ encoded = vf->encode_locally ();
+ TIMING ("encoder thread %1 finishes local encode of %2", boost::this_thread::get_id(), vf->frame());
+ } catch (std::exception& e) {
+ _film->log()->log (String::compose ("Local encode failed (%1)", e.what ()));
+ }
+ }
+
+ if (encoded) {
+ encoded->write (_opt, vf->frame ());
+ frame_done ();
+ } else {
+ lock.lock ();
+ _film->log()->log (
+ String::compose ("Encoder thread %1 pushes frame %2 back onto queue after failure", boost::this_thread::get_id(), vf->frame())
+ );
+ _queue.push_front (vf);
+ lock.unlock ();
+ }
+
+ if (remote_backoff > 0) {
+ dvdomatic_sleep (remote_backoff);
+ }
+
+ lock.lock ();
+ _worker_condition.notify_all ();
+ }
+}
+
+void
+Encoder::link (string a, string b) const
+{
+#ifdef DVDOMATIC_POSIX
+ int const r = symlink (a.c_str(), b.c_str());
+ if (r) {
+ throw EncodeError (String::compose ("could not create symlink from %1 to %2", a, b));
+ }
+#endif
+
+#ifdef DVDOMATIC_WINDOWS
+ boost::filesystem::copy_file (a, b);
+#endif
+}