#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libswscale/swscale.h>
-#include <libpostproc/postprocess.h>
}
#include "ffmpeg.h"
#include "ffmpeg_content.h"
#include "exceptions.h"
+#include "util.h"
#include "i18n.h"
}
}
- avcodec_free_frame (&_frame);
+ av_frame_free (&_frame);
avformat_close_input (&_format_context);
}
av_register_all ();
_file_group.set_paths (_ffmpeg_content->paths ());
- _avio_buffer = static_cast<uint8_t*> (av_malloc (_avio_buffer_size));
+ _avio_buffer = static_cast<uint8_t*> (wrapped_av_malloc (_avio_buffer_size));
_avio_context = avio_alloc_context (_avio_buffer, _avio_buffer_size, 0, this, avio_read_wrapper, 0, avio_seek_wrapper);
_format_context = avformat_alloc_context ();
_format_context->pb = _avio_context;
throw DecodeError (N_("could not find video stream"));
}
- _frame = avcodec_alloc_frame ();
+ /* Hack: if the AVStreams have zero IDs, put some in. We
+ use the IDs so that we can cope with VOBs, in which streams
+ move about in index but remain with the same ID in different
+ VOBs. However, some files have all-zero IDs, hence this hack.
+ */
+
+ uint32_t i = 0;
+ while (i < _format_context->nb_streams && _format_context->streams[i]->id == 0) {
+ ++i;
+ }
+
+ if (i == _format_context->nb_streams) {
+ /* Put in our own IDs */
+ for (uint32_t i = 0; i < _format_context->nb_streams; ++i) {
+ _format_context->streams[i]->id = i;
+ }
+ }
+
+ _frame = av_frame_alloc ();
if (_frame == 0) {
throw DecodeError (N_("could not allocate frame"));
}
FFmpeg::setup_video ()
{
boost::mutex::scoped_lock lm (_mutex);
-
+
+ assert (_video_stream >= 0);
AVCodecContext* context = _format_context->streams[_video_stream]->codec;
AVCodec* codec = avcodec_find_decoder (context->codec_id);
AVCodecContext *
FFmpeg::audio_codec_context () const
{
+ if (!_ffmpeg_content->audio_stream ()) {
+ return 0;
+ }
+
return _ffmpeg_content->audio_stream()->stream(_format_context)->codec;
}