Add support for player logging.
[dcpomatic.git] / src / lib / ffmpeg_audio_stream.h
index 31ec9d125e550daa4688a913cd0081aa0c7f9440..a754ec5748440d00d7fc38b57bbe49683d946077 100644 (file)
@@ -32,6 +32,12 @@ public:
                , AudioStream (frame_rate, length, channels)
        {}
 
+       FFmpegAudioStream (std::string name, std::string codec_name_, int id, int frame_rate, Frame length, int channels)
+               : FFmpegStream (name, id)
+               , AudioStream (frame_rate, length, channels)
+               , codec_name (codec_name_)
+       {}
+
        FFmpegAudioStream (std::string name, int id, int frame_rate, Frame length, AudioMapping mapping)
                : FFmpegStream (name, id)
                , AudioStream (frame_rate, length, mapping)
@@ -44,6 +50,7 @@ public:
        /* XXX: should probably be locked */
 
        boost::optional<ContentTime> first_audio;
+       boost::optional<std::string> codec_name;
 
 private:
        friend struct ffmpeg_pts_offset_test;