class AudioContent;
class Scaler;
class Screen;
-class isdcf_name_test;
+struct isdcf_name_test;
/** @class Film
*
private:
- friend class ::isdcf_name_test;
+ friend struct ::isdcf_name_test;
void signal_changed (Property);
std::string video_identifier () const;
/** true if our state has changed since we last saved it */
mutable bool _dirty;
- friend class paths_test;
- friend class film_metadata_test;
+ friend struct paths_test;
+ friend struct film_metadata_test;
};
#endif