using boost::shared_ptr;
/** @param gain gain in dB */
-Gain::Gain (Log* log, float gain)
- : Processor (log)
+Gain::Gain (shared_ptr<Log> log, float gain)
+ : AudioProcessor (log)
, _gain (gain)
{
}
void
-Gain::process_audio (shared_ptr<AudioBuffers> b)
+Gain::process_audio (shared_ptr<const AudioBuffers> b)
{
if (_gain != 0) {
float const linear_gain = pow (10, _gain / 20);