_error = e;
}
-/** Set that this job's progress will always be unknown */
+/** Say that this job's progress will always be unknown */
void
Job::set_progress_unknown ()
{
_progress_unknown = true;
}
+/** @return Human-readable status of this job */
string
Job::status () const
{
return s.str ();
}
+/** @return An estimate of the remaining time for this job, in seconds */
int
Job::remaining_time () const
{