/*
- Copyright (C) 2013-2015 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2013-2016 Carl Hetherington <cth@carlh.net>
- This program is free software; you can redistribute it and/or modify
+ This file is part of DCP-o-matic.
+
+ DCP-o-matic is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
- This program is distributed in the hope that it will be useful,
+ DCP-o-matic is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
*/
#include "player.h"
#include "film.h"
-#include "ffmpeg_decoder.h"
#include "audio_buffers.h"
-#include "ffmpeg_content.h"
-#include "image_decoder.h"
-#include "image_content.h"
-#include "sndfile_decoder.h"
-#include "sndfile_content.h"
-#include "subtitle_content.h"
-#include "subrip_decoder.h"
-#include "subrip_content.h"
+#include "content_audio.h"
#include "dcp_content.h"
#include "job.h"
#include "image.h"
#include "content_video.h"
#include "player_video.h"
#include "frame_rate_change.h"
-#include "dcp_content.h"
-#include "dcp_decoder.h"
-#include "dcp_subtitle_content.h"
-#include "dcp_subtitle_decoder.h"
#include "audio_processor.h"
#include "playlist.h"
+#include "referenced_reel_asset.h"
+#include "decoder_factory.h"
+#include "decoder.h"
+#include "video_decoder.h"
+#include "audio_decoder.h"
+#include "subtitle_content.h"
+#include "subtitle_decoder.h"
+#include "ffmpeg_content.h"
+#include "audio_content.h"
+#include "content_subtitle.h"
+#include "dcp_decoder.h"
+#include "image_decoder.h"
#include <dcp/reel.h>
#include <dcp/reel_sound_asset.h>
#include <dcp/reel_subtitle_asset.h>
#include "i18n.h"
-#define LOG_GENERAL(...) _film->log()->log (String::compose (__VA_ARGS__), Log::TYPE_GENERAL);
+#define LOG_GENERAL(...) _film->log()->log (String::compose (__VA_ARGS__), LogEntry::TYPE_GENERAL);
using std::list;
using std::cout;
using boost::weak_ptr;
using boost::dynamic_pointer_cast;
using boost::optional;
+using boost::scoped_ptr;
+
+static bool
+has_video (Content* c)
+{
+ return static_cast<bool>(c->video);
+}
+
+static bool
+has_audio (Content* c)
+{
+ return static_cast<bool>(c->audio);
+}
+
+static bool
+has_subtitle (Content* c)
+{
+ return static_cast<bool>(c->subtitle);
+}
Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist)
: _film (film)
void
Player::setup_pieces ()
{
- list<shared_ptr<Piece> > old_pieces = _pieces;
_pieces.clear ();
BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
continue;
}
- shared_ptr<Decoder> decoder;
- optional<FrameRateChange> frc;
+ shared_ptr<Decoder> decoder = decoder_factory (i, _film->log());
+ FrameRateChange frc (i->active_video_frame_rate(), _film->video_frame_rate());
- /* FFmpeg */
- shared_ptr<const FFmpegContent> fc = dynamic_pointer_cast<const FFmpegContent> (i);
- if (fc) {
- decoder.reset (new FFmpegDecoder (fc, _film->log(), _fast));
- frc = FrameRateChange (fc->video_frame_rate(), _film->video_frame_rate());
- }
-
- shared_ptr<const DCPContent> dc = dynamic_pointer_cast<const DCPContent> (i);
- if (dc) {
- decoder.reset (new DCPDecoder (dc, _fast));
- frc = FrameRateChange (dc->video_frame_rate(), _film->video_frame_rate());
+ if (!decoder) {
+ /* Not something that we can decode; e.g. Atmos content */
+ continue;
}
- /* ImageContent */
- shared_ptr<const ImageContent> ic = dynamic_pointer_cast<const ImageContent> (i);
- if (ic) {
- /* See if we can re-use an old ImageDecoder */
- for (list<shared_ptr<Piece> >::const_iterator j = old_pieces.begin(); j != old_pieces.end(); ++j) {
- shared_ptr<ImageDecoder> imd = dynamic_pointer_cast<ImageDecoder> ((*j)->decoder);
- if (imd && imd->content() == ic) {
- decoder = imd;
- }
- }
-
- if (!decoder) {
- decoder.reset (new ImageDecoder (ic));
- }
-
- frc = FrameRateChange (ic->video_frame_rate(), _film->video_frame_rate());
+ if (decoder->video && _ignore_video) {
+ decoder->video->set_ignore ();
}
- /* SndfileContent */
- shared_ptr<const SndfileContent> sc = dynamic_pointer_cast<const SndfileContent> (i);
- if (sc) {
- decoder.reset (new SndfileDecoder (sc, _fast));
-
- /* Work out a FrameRateChange for the best overlap video for this content */
- DCPTime best_overlap_t;
- shared_ptr<VideoContent> best_overlap;
- BOOST_FOREACH (shared_ptr<Content> j, _playlist->content ()) {
- shared_ptr<VideoContent> vc = dynamic_pointer_cast<VideoContent> (j);
- if (!vc) {
- continue;
- }
-
- DCPTime const overlap = min (vc->end(), i->end()) - max (vc->position(), i->position());
- if (overlap > best_overlap_t) {
- best_overlap = vc;
- best_overlap_t = overlap;
- }
- }
-
- if (best_overlap) {
- frc = FrameRateChange (best_overlap->video_frame_rate(), _film->video_frame_rate ());
- } else {
- /* No video overlap; e.g. if the DCP is just audio */
- frc = FrameRateChange (_film->video_frame_rate(), _film->video_frame_rate ());
- }
- }
-
- /* It's questionable whether subtitle content should have a video frame rate; perhaps
- it should be assumed that any subtitle content has been prepared at the same rate
- as simultaneous video content (like we do with audio).
- */
-
- /* SubRipContent */
- shared_ptr<const SubRipContent> rc = dynamic_pointer_cast<const SubRipContent> (i);
- if (rc) {
- decoder.reset (new SubRipDecoder (rc));
- frc = FrameRateChange (rc->subtitle_video_frame_rate(), _film->video_frame_rate());
+ if (decoder->audio && _ignore_audio) {
+ decoder->audio->set_ignore ();
}
- /* DCPSubtitleContent */
- shared_ptr<const DCPSubtitleContent> dsc = dynamic_pointer_cast<const DCPSubtitleContent> (i);
- if (dsc) {
- decoder.reset (new DCPSubtitleDecoder (dsc));
- frc = FrameRateChange (dsc->subtitle_video_frame_rate(), _film->video_frame_rate());
+ if (decoder->audio && _fast) {
+ decoder->audio->set_fast ();
}
- shared_ptr<VideoDecoder> vd = dynamic_pointer_cast<VideoDecoder> (decoder);
- if (vd && _ignore_video) {
- vd->set_ignore_video ();
+ shared_ptr<DCPDecoder> dcp = dynamic_pointer_cast<DCPDecoder> (decoder);
+ if (dcp && _play_referenced) {
+ dcp->set_decode_referenced ();
}
- shared_ptr<AudioDecoder> ad = dynamic_pointer_cast<AudioDecoder> (decoder);
- if (ad && _ignore_audio) {
- ad->set_ignore_audio ();
- }
-
- _pieces.push_back (shared_ptr<Piece> (new Piece (i, decoder, frc.get ())));
+ _pieces.push_back (shared_ptr<Piece> (new Piece (i, decoder, frc)));
}
_have_valid_pieces = true;
property == ContentProperty::TRIM_START ||
property == ContentProperty::TRIM_END ||
property == ContentProperty::PATH ||
- property == VideoContentProperty::VIDEO_FRAME_TYPE ||
- property == DCPContentProperty::CAN_BE_PLAYED
+ property == VideoContentProperty::FRAME_TYPE ||
+ property == DCPContentProperty::NEEDS_ASSETS ||
+ property == DCPContentProperty::NEEDS_KDM ||
+ property == SubtitleContentProperty::COLOUR ||
+ property == SubtitleContentProperty::OUTLINE ||
+ property == SubtitleContentProperty::SHADOW ||
+ property == SubtitleContentProperty::EFFECT_COLOUR ||
+ property == FFmpegContentProperty::SUBTITLE_STREAM ||
+ property == VideoContentProperty::COLOUR_CONVERSION
) {
_have_valid_pieces = false;
Changed (frequent);
} else if (
- property == SubtitleContentProperty::USE_SUBTITLES ||
- property == SubtitleContentProperty::SUBTITLE_X_OFFSET ||
- property == SubtitleContentProperty::SUBTITLE_Y_OFFSET ||
- property == SubtitleContentProperty::SUBTITLE_X_SCALE ||
- property == SubtitleContentProperty::SUBTITLE_Y_SCALE ||
+ property == SubtitleContentProperty::LINE_SPACING ||
+ property == SubtitleContentProperty::OUTLINE_WIDTH ||
+ property == SubtitleContentProperty::Y_SCALE ||
+ property == SubtitleContentProperty::FADE_IN ||
+ property == SubtitleContentProperty::FADE_OUT
+ ) {
+
+ /* These changes just need the pieces' decoders to be reset.
+ It's quite possible that other changes could be handled by
+ this branch rather than the _have_valid_pieces = false branch
+ above. This would make things a lot faster.
+ */
+
+ reset_pieces ();
+ Changed (frequent);
+
+ } else if (
+ property == ContentProperty::VIDEO_FRAME_RATE ||
+ property == SubtitleContentProperty::USE ||
+ property == SubtitleContentProperty::X_OFFSET ||
+ property == SubtitleContentProperty::Y_OFFSET ||
+ property == SubtitleContentProperty::X_SCALE ||
property == SubtitleContentProperty::FONTS ||
- property == VideoContentProperty::VIDEO_CROP ||
- property == VideoContentProperty::VIDEO_SCALE ||
- property == VideoContentProperty::VIDEO_FRAME_RATE ||
- property == VideoContentProperty::VIDEO_FADE_IN ||
- property == VideoContentProperty::VIDEO_FADE_OUT ||
- property == VideoContentProperty::COLOUR_CONVERSION
+ property == VideoContentProperty::CROP ||
+ property == VideoContentProperty::SCALE ||
+ property == VideoContentProperty::FADE_IN ||
+ property == VideoContentProperty::FADE_OUT
) {
Changed (frequent);
{
_video_container_size = s;
- _black_image.reset (new Image (PIX_FMT_RGB24, _video_container_size, true));
+ _black_image.reset (new Image (AV_PIX_FMT_RGB24, _video_container_size, true));
_black_image->make_black ();
}
scaled_size,
dcp::YUV_TO_RGB_REC601,
i->image->pixel_format (),
- true
+ true,
+ _fast
),
Position<int> (
lrint (_video_container_size.width * i->rectangle.x),
/* Find subtitles for possible burn-in */
- PlayerSubtitles ps = get_subtitles (time, DCPTime::from_frames (1, _film->video_frame_rate ()), false, true);
+ PlayerSubtitles ps = get_subtitles (time, DCPTime::from_frames (1, _film->video_frame_rate ()), false, true, accurate);
list<PositionImage> sub_images;
/* Text subtitles (rendered to an image) */
if (!ps.text.empty ()) {
- list<PositionImage> s = render_subtitles (ps.text, ps.fonts, _video_container_size);
+ list<PositionImage> s = render_subtitles (ps.text, ps.fonts, _video_container_size, time);
copy (s.begin (), s.end (), back_inserter (sub_images));
}
/* Find pieces containing video which is happening now */
- list<shared_ptr<Piece> > ov = overlaps<VideoContent> (
+ list<shared_ptr<Piece> > ov = overlaps (
time,
- time + DCPTime::from_frames (1, _film->video_frame_rate ()) - DCPTime::delta()
+ time + DCPTime::from_frames (1, _film->video_frame_rate ()),
+ &has_video
);
list<shared_ptr<PlayerVideo> > pvf;
} else {
/* Some video content at this time */
shared_ptr<Piece> last = *(ov.rbegin ());
- VideoFrameType const last_type = dynamic_pointer_cast<VideoContent> (last->content)->video_frame_type ();
+ VideoFrameType const last_type = last->content->video->frame_type ();
/* Get video from appropriate piece(s) */
BOOST_FOREACH (shared_ptr<Piece> piece, ov) {
- shared_ptr<VideoDecoder> decoder = dynamic_pointer_cast<VideoDecoder> (piece->decoder);
+ shared_ptr<VideoDecoder> decoder = piece->decoder->video;
DCPOMATIC_ASSERT (decoder);
- shared_ptr<VideoContent> video_content = dynamic_pointer_cast<VideoContent> (piece->content);
- DCPOMATIC_ASSERT (video_content);
- shared_ptr<DCPContent> dcp_content = dynamic_pointer_cast<DCPContent> (video_content);
+ shared_ptr<DCPContent> dcp_content = dynamic_pointer_cast<DCPContent> (piece->content);
if (dcp_content && dcp_content->reference_video () && !_play_referenced) {
continue;
}
/* always use the last video */
piece == last ||
/* with a corresponding L/R eye if appropriate */
- (last_type == VIDEO_FRAME_TYPE_3D_LEFT && video_content->video_frame_type() == VIDEO_FRAME_TYPE_3D_RIGHT) ||
- (last_type == VIDEO_FRAME_TYPE_3D_RIGHT && video_content->video_frame_type() == VIDEO_FRAME_TYPE_3D_LEFT);
+ (last_type == VIDEO_FRAME_TYPE_3D_LEFT && piece->content->video->frame_type() == VIDEO_FRAME_TYPE_3D_RIGHT) ||
+ (last_type == VIDEO_FRAME_TYPE_3D_RIGHT && piece->content->video->frame_type() == VIDEO_FRAME_TYPE_3D_LEFT);
if (use) {
/* We want to use this piece */
- list<ContentVideo> content_video = decoder->get_video (dcp_to_content_video (piece, time), accurate);
+ list<ContentVideo> content_video = decoder->get (dcp_to_content_video (piece, time), accurate);
if (content_video.empty ()) {
pvf.push_back (black_player_video_frame (time));
} else {
- dcp::Size image_size = video_content->scale().size (video_content, _video_container_size, _film->frame_size ());
+ dcp::Size image_size = piece->content->video->scale().size (
+ piece->content->video, _video_container_size, _film->frame_size ()
+ );
for (list<ContentVideo>::const_iterator i = content_video.begin(); i != content_video.end(); ++i) {
pvf.push_back (
shared_ptr<PlayerVideo> (
new PlayerVideo (
i->image,
- content_video_to_dcp (piece, i->frame),
- video_content->crop (),
- video_content->fade (i->frame),
+ time,
+ piece->content->video->crop (),
+ piece->content->video->fade (i->frame.index()),
image_size,
_video_container_size,
- i->eyes,
+ i->frame.eyes(),
i->part,
- video_content->colour_conversion ()
+ piece->content->video->colour_conversion ()
)
)
);
}
} else {
/* Discard unused video */
- decoder->get_video (dcp_to_content_video (piece, time), accurate);
+ decoder->get (dcp_to_content_video (piece, time), accurate);
}
}
}
shared_ptr<AudioBuffers> audio (new AudioBuffers (_film->audio_channels(), length_frames));
audio->make_silent ();
- list<shared_ptr<Piece> > ov = overlaps<AudioContent> (time, time + length);
+ list<shared_ptr<Piece> > ov = overlaps (time, time + length, has_audio);
if (ov.empty ()) {
return audio;
}
bool all_referenced = true;
BOOST_FOREACH (shared_ptr<Piece> i, ov) {
- shared_ptr<AudioContent> audio_content = dynamic_pointer_cast<AudioContent> (i->content);
shared_ptr<DCPContent> dcp_content = dynamic_pointer_cast<DCPContent> (i->content);
- if (audio_content && (!dcp_content || !dcp_content->reference_audio ())) {
+ if (i->content->audio && (!dcp_content || !dcp_content->reference_audio ())) {
/* There is audio content which is not from a DCP or not set to be referenced */
all_referenced = false;
}
BOOST_FOREACH (shared_ptr<Piece> i, ov) {
- shared_ptr<AudioContent> content = dynamic_pointer_cast<AudioContent> (i->content);
- DCPOMATIC_ASSERT (content);
- shared_ptr<AudioDecoder> decoder = dynamic_pointer_cast<AudioDecoder> (i->decoder);
+ DCPOMATIC_ASSERT (i->content->audio);
+ shared_ptr<AudioDecoder> decoder = i->decoder->audio;
DCPOMATIC_ASSERT (decoder);
/* The time that we should request from the content */
- DCPTime request = time - DCPTime::from_seconds (content->audio_delay() / 1000.0);
+ DCPTime request = time - DCPTime::from_seconds (i->content->audio->delay() / 1000.0);
Frame request_frames = length_frames;
DCPTime offset;
if (request < DCPTime ()) {
Frame const content_frame = dcp_to_resampled_audio (i, request);
- BOOST_FOREACH (AudioStreamPtr j, content->audio_streams ()) {
+ BOOST_FOREACH (AudioStreamPtr j, i->content->audio->streams ()) {
if (j->channels() == 0) {
/* Some content (e.g. DCPs) can have streams with no channels */
}
/* Audio from this piece's decoder stream (which might be more or less than what we asked for) */
- ContentAudio all = decoder->get_audio (j, content_frame, request_frames, accurate);
+ ContentAudio all = decoder->get (j, content_frame, request_frames, accurate);
/* Gain */
- if (content->audio_gain() != 0) {
+ if (i->content->audio->gain() != 0) {
shared_ptr<AudioBuffers> gain (new AudioBuffers (all.audio));
- gain->apply_gain (content->audio_gain ());
+ gain->apply_gain (i->content->audio->gain ());
all.audio = gain;
}
Frame
Player::dcp_to_content_video (shared_ptr<const Piece> piece, DCPTime t) const
{
- shared_ptr<const VideoContent> vc = dynamic_pointer_cast<const VideoContent> (piece->content);
DCPTime s = t - piece->content->position ();
s = min (piece->content->length_after_trim(), s);
s = max (DCPTime(), s + DCPTime (piece->content->trim_start(), piece->frc));
DCPTime
Player::content_video_to_dcp (shared_ptr<const Piece> piece, Frame f) const
{
- shared_ptr<const VideoContent> vc = dynamic_pointer_cast<const VideoContent> (piece->content);
/* See comment in dcp_to_content_video */
DCPTime const d = DCPTime::from_frames (f * piece->frc.factor(), piece->frc.dcp) - DCPTime (piece->content->trim_start (), piece->frc);
return max (DCPTime (), d + piece->content->position ());
* _always_burn_subtitles is true; in this case, all subtitles will be returned.
*/
PlayerSubtitles
-Player::get_subtitles (DCPTime time, DCPTime length, bool starting, bool burnt)
+Player::get_subtitles (DCPTime time, DCPTime length, bool starting, bool burnt, bool accurate)
{
- list<shared_ptr<Piece> > subs = overlaps<SubtitleContent> (time, time + length);
+ list<shared_ptr<Piece> > subs = overlaps (time, time + length, has_subtitle);
- PlayerSubtitles ps (time, length);
+ PlayerSubtitles ps (time);
for (list<shared_ptr<Piece> >::const_iterator j = subs.begin(); j != subs.end(); ++j) {
- shared_ptr<SubtitleContent> subtitle_content = dynamic_pointer_cast<SubtitleContent> ((*j)->content);
- if (!subtitle_content->use_subtitles () || (!_always_burn_subtitles && (burnt != subtitle_content->burn_subtitles ()))) {
+ if (!(*j)->content->subtitle->use () || (!_always_burn_subtitles && (burnt != (*j)->content->subtitle->burn ()))) {
continue;
}
- shared_ptr<DCPContent> dcp_content = dynamic_pointer_cast<DCPContent> (subtitle_content);
+ shared_ptr<DCPContent> dcp_content = dynamic_pointer_cast<DCPContent> ((*j)->content);
if (dcp_content && dcp_content->reference_subtitle () && !_play_referenced) {
continue;
}
- shared_ptr<SubtitleDecoder> subtitle_decoder = dynamic_pointer_cast<SubtitleDecoder> ((*j)->decoder);
+ shared_ptr<SubtitleDecoder> subtitle_decoder = (*j)->decoder->subtitle;
ContentTime const from = dcp_to_content_subtitle (*j, time);
/* XXX: this video_frame_rate() should be the rate that the subtitle content has been prepared for */
ContentTime const to = from + ContentTime::from_frames (1, _film->video_frame_rate ());
- list<ContentImageSubtitle> image = subtitle_decoder->get_image_subtitles (ContentTimePeriod (from, to), starting);
+ list<ContentImageSubtitle> image = subtitle_decoder->get_image (ContentTimePeriod (from, to), starting, accurate);
for (list<ContentImageSubtitle>::iterator i = image.begin(); i != image.end(); ++i) {
/* Apply content's subtitle offsets */
- i->sub.rectangle.x += subtitle_content->subtitle_x_offset ();
- i->sub.rectangle.y += subtitle_content->subtitle_y_offset ();
+ i->sub.rectangle.x += (*j)->content->subtitle->x_offset ();
+ i->sub.rectangle.y += (*j)->content->subtitle->y_offset ();
/* Apply content's subtitle scale */
- i->sub.rectangle.width *= subtitle_content->subtitle_x_scale ();
- i->sub.rectangle.height *= subtitle_content->subtitle_y_scale ();
+ i->sub.rectangle.width *= (*j)->content->subtitle->x_scale ();
+ i->sub.rectangle.height *= (*j)->content->subtitle->y_scale ();
/* Apply a corrective translation to keep the subtitle centred after that scale */
- i->sub.rectangle.x -= i->sub.rectangle.width * (subtitle_content->subtitle_x_scale() - 1);
- i->sub.rectangle.y -= i->sub.rectangle.height * (subtitle_content->subtitle_y_scale() - 1);
+ i->sub.rectangle.x -= i->sub.rectangle.width * ((*j)->content->subtitle->x_scale() - 1);
+ i->sub.rectangle.y -= i->sub.rectangle.height * ((*j)->content->subtitle->y_scale() - 1);
ps.image.push_back (i->sub);
}
- list<ContentTextSubtitle> text = subtitle_decoder->get_text_subtitles (ContentTimePeriod (from, to), starting);
+ list<ContentTextSubtitle> text = subtitle_decoder->get_text (ContentTimePeriod (from, to), starting, accurate);
BOOST_FOREACH (ContentTextSubtitle& ts, text) {
BOOST_FOREACH (dcp::SubtitleString s, ts.subs) {
- s.set_h_position (s.h_position() + subtitle_content->subtitle_x_offset ());
- s.set_v_position (s.v_position() + subtitle_content->subtitle_y_offset ());
- float const xs = subtitle_content->subtitle_x_scale();
- float const ys = subtitle_content->subtitle_y_scale();
- float const average = s.size() * (xs + ys) / 2;
- s.set_size (average);
+ s.set_h_position (s.h_position() + (*j)->content->subtitle->x_offset ());
+ s.set_v_position (s.v_position() + (*j)->content->subtitle->y_offset ());
+ float const xs = (*j)->content->subtitle->x_scale();
+ float const ys = (*j)->content->subtitle->y_scale();
+ float size = s.size();
+
+ /* Adjust size to express the common part of the scaling;
+ e.g. if xs = ys = 0.5 we scale size by 2.
+ */
+ if (xs > 1e-5 && ys > 1e-5) {
+ size *= 1 / min (1 / xs, 1 / ys);
+ }
+ s.set_size (size);
+
+ /* Then express aspect ratio changes */
if (fabs (1.0 - xs / ys) > dcp::ASPECT_ADJUST_EPSILON) {
s.set_aspect_adjust (xs / ys);
}
- s.set_in (dcp::Time(content_subtitle_to_dcp (*j, ts.period().from).seconds()));
- s.set_out (dcp::Time(content_subtitle_to_dcp (*j, ts.period().to).seconds()));
- ps.text.push_back (s);
- ps.add_fonts (subtitle_content->fonts ());
+ s.set_in (dcp::Time(content_subtitle_to_dcp (*j, ts.period().from).seconds(), 1000));
+ s.set_out (dcp::Time(content_subtitle_to_dcp (*j, ts.period().to).seconds(), 1000));
+ ps.text.push_back (SubtitleString (s, (*j)->content->subtitle->outline_width()));
+ ps.add_fonts ((*j)->content->subtitle->fonts ());
}
}
}
list<shared_ptr<Font> > fonts;
BOOST_FOREACH (shared_ptr<Piece>& p, _pieces) {
- shared_ptr<SubtitleContent> sc = dynamic_pointer_cast<SubtitleContent> (p->content);
- if (sc) {
+ if (p->content->subtitle) {
/* XXX: things may go wrong if there are duplicate font IDs
with different font files.
*/
- list<shared_ptr<Font> > f = sc->fonts ();
+ list<shared_ptr<Font> > f = p->content->subtitle->fonts ();
copy (f.begin(), f.end(), back_inserter (fonts));
}
}
_have_valid_pieces = false;
}
-list<shared_ptr<dcp::ReelAsset> >
+list<ReferencedReelAsset>
Player::get_reel_assets ()
{
- list<shared_ptr<dcp::ReelAsset> > a;
+ list<ReferencedReelAsset> a;
BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
shared_ptr<DCPContent> j = dynamic_pointer_cast<DCPContent> (i);
if (!j) {
continue;
}
- /* XXX: hack hack hack */
- DCPDecoder decoder (j, false);
- if (j->reference_video ()) {
- a.push_back (decoder.reels().front()->main_picture ());
- }
- if (j->reference_audio ()) {
- a.push_back (decoder.reels().front()->main_sound ());
+
+ scoped_ptr<DCPDecoder> decoder;
+ try {
+ decoder.reset (new DCPDecoder (j, _film->log()));
+ } catch (...) {
+ return a;
}
- if (j->reference_subtitle ()) {
- a.push_back (decoder.reels().front()->main_subtitle ());
+
+ int64_t offset = 0;
+ BOOST_FOREACH (shared_ptr<dcp::Reel> k, decoder->reels()) {
+
+ DCPOMATIC_ASSERT (j->video_frame_rate ());
+ double const cfr = j->video_frame_rate().get();
+ Frame const trim_start = j->trim_start().frames_round (cfr);
+ Frame const trim_end = j->trim_end().frames_round (cfr);
+ int const ffr = _film->video_frame_rate ();
+
+ DCPTime const from = i->position() + DCPTime::from_frames (offset, _film->video_frame_rate());
+ if (j->reference_video ()) {
+ shared_ptr<dcp::ReelAsset> ra = k->main_picture ();
+ DCPOMATIC_ASSERT (ra);
+ ra->set_entry_point (ra->entry_point() + trim_start);
+ ra->set_duration (ra->duration() - trim_start - trim_end);
+ a.push_back (
+ ReferencedReelAsset (ra, DCPTimePeriod (from, from + DCPTime::from_frames (ra->duration(), ffr)))
+ );
+ }
+
+ if (j->reference_audio ()) {
+ shared_ptr<dcp::ReelAsset> ra = k->main_sound ();
+ DCPOMATIC_ASSERT (ra);
+ ra->set_entry_point (ra->entry_point() + trim_start);
+ ra->set_duration (ra->duration() - trim_start - trim_end);
+ a.push_back (
+ ReferencedReelAsset (ra, DCPTimePeriod (from, from + DCPTime::from_frames (ra->duration(), ffr)))
+ );
+ }
+
+ if (j->reference_subtitle ()) {
+ shared_ptr<dcp::ReelAsset> ra = k->main_subtitle ();
+ DCPOMATIC_ASSERT (ra);
+ ra->set_entry_point (ra->entry_point() + trim_start);
+ ra->set_duration (ra->duration() - trim_start - trim_end);
+ a.push_back (
+ ReferencedReelAsset (ra, DCPTimePeriod (from, from + DCPTime::from_frames (ra->duration(), ffr)))
+ );
+ }
+
+ /* Assume that main picture duration is the length of the reel */
+ offset += k->main_picture()->duration ();
}
}
return a;
}
+
+list<shared_ptr<Piece> >
+Player::overlaps (DCPTime from, DCPTime to, boost::function<bool (Content *)> valid)
+{
+ if (!_have_valid_pieces) {
+ setup_pieces ();
+ }
+
+ list<shared_ptr<Piece> > overlaps;
+ BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
+ if (valid (i->content.get ()) && i->content->position() < to && i->content->end() > from) {
+ overlaps.push_back (i);
+ }
+ }
+
+ return overlaps;
+}
+
+void
+Player::reset_pieces ()
+{
+ BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
+ i->decoder->reset ();
+ }
+}