+/* -*- c-basic-offset: 8; default-tab-width: 8; -*- */
+
/*
Copyright (C) 2013 Carl Hetherington <cth@carlh.net>
#include "sndfile_content.h"
#include "playlist.h"
#include "job.h"
+#include "image.h"
using std::list;
using std::cout;
+using std::min;
+using std::vector;
using boost::shared_ptr;
using boost::weak_ptr;
using boost::dynamic_pointer_cast;
, _audio (true)
, _subtitles (true)
, _have_valid_decoders (false)
- , _video_sync (true)
+ , _position (0)
+ , _audio_buffers (MAX_AUDIO_CHANNELS, 0)
+ , _last_video (0)
+ , _last_was_black (false)
+ , _last_audio (0)
{
_playlist->Changed.connect (bind (&Player::playlist_changed, this));
_playlist->ContentChanged.connect (bind (&Player::content_changed, this, _1, _2));
setup_decoders ();
_have_valid_decoders = true;
}
-
- bool done = true;
-
- if (_video_decoder != _video_decoders.end ()) {
- if ((*_video_decoder)->pass ()) {
- _video_decoder++;
- }
-
- if (_video_decoder != _video_decoders.end ()) {
- done = false;
- }
- }
- if (_playlist->audio_from() == Playlist::AUDIO_SNDFILE) {
- for (list<shared_ptr<SndfileDecoder> >::iterator i = _sndfile_decoders.begin(); i != _sndfile_decoders.end(); ++i) {
- if (!(*i)->pass ()) {
- done = false;
- }
- }
-
- Audio (_audio_buffers);
- _audio_buffers.reset ();
- }
-
- return done;
+ /* Here we are just finding the active decoder with the earliest last emission time, then
+ calling pass on it. If there is no decoder, we skip our position on until there is.
+ Hence this method will cause video and audio to be emitted, and it is up to the
+ process_{video,audio} methods to tidy it up.
+ */
+
+ Time earliest_pos = TIME_MAX;
+ shared_ptr<DecoderRecord> earliest;
+ Time next_wait = TIME_MAX;
+
+ for (list<shared_ptr<DecoderRecord> >::iterator i = _decoders.begin(); i != _decoders.end(); ++i) {
+ Time const ts = (*i)->content->time();
+ Time const te = (*i)->content->time() + (*i)->content->length (_film);
+ if (ts <= _position && te > _position) {
+ Time const pos = ts + (*i)->last;
+ if (pos < earliest_pos) {
+ earliest_pos = pos;
+ earliest = *i;
+ }
+ }
+
+ if (ts > _position) {
+ next_wait = min (next_wait, ts - _position);
+ }
+ }
+
+ if (earliest) {
+ earliest->decoder->pass ();
+ _position = earliest->last;
+ } else if (next_wait < TIME_MAX) {
+ _position += next_wait;
+ } else {
+ return true;
+ }
+
+ return false;
}
void
-Player::set_progress (shared_ptr<Job> job)
+Player::process_video (shared_ptr<DecoderRecord> dr, shared_ptr<const Image> image, bool same, shared_ptr<Subtitle> sub, Time time)
{
- /* Assume progress can be divined from how far through the video we are */
-
- if (_video_decoder == _video_decoders.end() || !_playlist->video_length()) {
- return;
- }
-
- ContentVideoFrame p = 0;
- list<shared_ptr<VideoDecoder> >::iterator i = _video_decoders.begin ();
- while (i != _video_decoders.end() && i != _video_decoder) {
- p += (*i)->video_length ();
- }
-
- job->set_progress (float ((*_video_decoder)->video_frame ()) / _playlist->video_length ());
+ shared_ptr<VideoDecoder> vd = dynamic_pointer_cast<VideoDecoder> (dr->decoder);
+
+ Time const global_time = dr->content->time() + time;
+ while ((global_time - _last_video) > 1) {
+ /* Fill in with black */
+ emit_black_frame ();
+ }
+
+ Video (image, same, sub, global_time);
+ dr->last = time;
+ _last_video = global_time;
+ _last_was_black = false;
}
void
-Player::process_video (shared_ptr<Image> i, bool same, shared_ptr<Subtitle> s)
+Player::process_audio (shared_ptr<DecoderRecord> dr, shared_ptr<const AudioBuffers> audio, Time time)
{
- Video (i, same, s);
-}
-
-void
-Player::process_audio (weak_ptr<const AudioContent> c, shared_ptr<AudioBuffers> b)
-{
- AudioMapping mapping = _film->audio_mapping ();
- if (!_audio_buffers) {
- _audio_buffers.reset (new AudioBuffers (mapping.dcp_channels(), b->frames ()));
- _audio_buffers->make_silent ();
- }
-
- for (int i = 0; i < b->channels(); ++i) {
- list<libdcp::Channel> dcp = mapping.content_to_dcp (AudioMapping::Channel (c, i));
- for (list<libdcp::Channel>::iterator j = dcp.begin(); j != dcp.end(); ++j) {
- _audio_buffers->accumulate (b, i, static_cast<int> (*j));
- }
- }
-
- if (_playlist->audio_from() == Playlist::AUDIO_FFMPEG) {
- /* We can just emit this audio now as it will all be here */
- Audio (_audio_buffers);
- _audio_buffers.reset ();
- }
+ /* XXX: mapping */
+
+ /* The time of this audio may indicate that some of our buffered audio is not going to
+ be added to any more, so it can be emitted.
+ */
+
+ if (time > _last_audio) {
+ /* We can emit some audio from our buffers */
+ OutputAudioFrame const N = min (_film->time_to_audio_frames (time - _last_audio), static_cast<OutputAudioFrame> (_audio_buffers.frames()));
+ shared_ptr<AudioBuffers> emit (new AudioBuffers (_audio_buffers.channels(), N));
+ emit->copy_from (&_audio_buffers, N, 0, 0);
+ Audio (emit, _last_audio);
+ _last_audio += _film->audio_frames_to_time (N);
+
+ /* And remove it from our buffers */
+ if (_audio_buffers.frames() > N) {
+ _audio_buffers.move (N, 0, _audio_buffers.frames() - N);
+ }
+ _audio_buffers.set_frames (_audio_buffers.frames() - N);
+ }
+
+ /* Now accumulate the new audio into our buffers */
+
+ if (_audio_buffers.frames() == 0) {
+ /* We have no remaining data. Emit silence up to the start of this new data */
+ if ((time - _last_audio) > 0) {
+ emit_silence (time - _last_audio);
+ }
+ }
+
+ _audio_buffers.ensure_size (time - _last_audio + audio->frames());
+ _audio_buffers.accumulate (audio.get(), 0, _film->time_to_audio_frames (time - _last_audio));
+ dr->last = time + _film->audio_frames_to_time (audio->frames ());
}
/** @return true on error */
bool
-Player::seek (double t)
+Player::seek (Time t)
{
if (!_have_valid_decoders) {
setup_decoders ();
_have_valid_decoders = true;
}
- /* Find the decoder that contains this position */
- _video_decoder = _video_decoders.begin ();
- while (_video_decoder != _video_decoders.end ()) {
- double const this_length = double ((*_video_decoder)->video_length()) / _film->video_frame_rate ();
- if (t < this_length) {
- break;
- }
- t -= this_length;
- ++_video_decoder;
- }
-
- if (_video_decoder != _video_decoders.end()) {
- (*_video_decoder)->seek (t);
- } else {
+ if (_decoders.empty ()) {
return true;
}
+ /* XXX */
+
/* XXX: don't seek audio because we don't need to... */
return false;
}
+
+void
+Player::seek_back ()
+{
+ /* XXX */
+}
+
+void
+Player::seek_forward ()
+{
+ /* XXX */
+}
+
+
void
Player::setup_decoders ()
{
- _video_decoders.clear ();
- _video_decoder = _video_decoders.end ();
- _sndfile_decoders.clear ();
-
- if (_video) {
- list<shared_ptr<const VideoContent> > vc = _playlist->video ();
- for (list<shared_ptr<const VideoContent> >::iterator i = vc.begin(); i != vc.end(); ++i) {
-
- shared_ptr<VideoDecoder> d;
+ list<shared_ptr<DecoderRecord> > old_decoders = _decoders;
+
+ _decoders.clear ();
+
+ Playlist::ContentList content = _playlist->content ();
+ for (Playlist::ContentList::iterator i = content.begin(); i != content.end(); ++i) {
+
+ shared_ptr<DecoderRecord> dr (new DecoderRecord);
+ dr->content = *i;
+
+ /* XXX: into content? */
+
+ shared_ptr<const FFmpegContent> fc = dynamic_pointer_cast<const FFmpegContent> (*i);
+ if (fc) {
+ shared_ptr<FFmpegDecoder> fd (new FFmpegDecoder (_film, fc, _video, _audio, _subtitles));
- /* XXX: into content? */
+ fd->Video.connect (bind (&Player::process_video, this, dr, _1, _2, _3, _4));
+ fd->Audio.connect (bind (&Player::process_audio, this, dr, _1, _2));
+
+ dr->decoder = fd;
+ }
+
+ shared_ptr<const ImageMagickContent> ic = dynamic_pointer_cast<const ImageMagickContent> (*i);
+ if (ic) {
+ shared_ptr<ImageMagickDecoder> id;
- shared_ptr<const FFmpegContent> fc = dynamic_pointer_cast<const FFmpegContent> (*i);
- if (fc) {
- shared_ptr<FFmpegDecoder> fd (
- new FFmpegDecoder (
- _film, fc, _video,
- _audio && _playlist->audio_from() == Playlist::AUDIO_FFMPEG,
- _subtitles,
- _video_sync
- )
- );
-
- if (_playlist->audio_from() == Playlist::AUDIO_FFMPEG) {
- fd->Audio.connect (bind (&Player::process_audio, this, fc, _1));
+ /* See if we can re-use an old ImageMagickDecoder */
+ for (list<shared_ptr<DecoderRecord> >::const_iterator i = old_decoders.begin(); i != old_decoders.end(); ++i) {
+ shared_ptr<ImageMagickDecoder> imd = dynamic_pointer_cast<ImageMagickDecoder> ((*i)->decoder);
+ if (imd && imd->content() == ic) {
+ id = imd;
}
-
- d = fd;
}
- shared_ptr<const ImageMagickContent> ic = dynamic_pointer_cast<const ImageMagickContent> (*i);
- if (ic) {
- d.reset (new ImageMagickDecoder (_film, ic));
+ if (!id) {
+ id.reset (new ImageMagickDecoder (_film, ic));
+ id->Video.connect (bind (&Player::process_video, this, dr, _1, _2, _3, _4));
}
- d->connect_video (shared_from_this ());
- _video_decoders.push_back (d);
+ dr->decoder = id;
}
- _video_decoder = _video_decoders.begin ();
- }
+ shared_ptr<const SndfileContent> sc = dynamic_pointer_cast<const SndfileContent> (*i);
+ if (sc) {
+ shared_ptr<AudioDecoder> sd (new SndfileDecoder (_film, sc));
+ sd->Audio.connect (bind (&Player::process_audio, this, dr, _1, _2));
- if (_audio && _playlist->audio_from() == Playlist::AUDIO_SNDFILE) {
- list<shared_ptr<const SndfileContent> > sc = _playlist->sndfile ();
- for (list<shared_ptr<const SndfileContent> >::iterator i = sc.begin(); i != sc.end(); ++i) {
- shared_ptr<SndfileDecoder> d (new SndfileDecoder (_film, *i));
- _sndfile_decoders.push_back (d);
- d->Audio.connect (bind (&Player::process_audio, this, *i, _1));
+ dr->decoder = sd;
}
- }
-}
-
-void
-Player::disable_video_sync ()
-{
- _video_sync = false;
-}
-double
-Player::last_video_time () const
-{
- double t = 0;
- for (list<shared_ptr<VideoDecoder> >::const_iterator i = _video_decoders.begin(); i != _video_decoder; ++i) {
- t += (*i)->video_length() / (*i)->video_frame_rate ();
+ _decoders.push_back (dr);
}
- return t + (*_video_decoder)->last_content_time ();
+ _position = 0;
}
void
}
if (p == VideoContentProperty::VIDEO_LENGTH) {
- if (dynamic_pointer_cast<FFmpegContent> (c)) {
- /* FFmpeg content length changes are serious; we need new decoders */
- _have_valid_decoders = false;
- }
+ _have_valid_decoders = false;
}
}
{
_have_valid_decoders = false;
}
+
+void
+Player::emit_black_frame ()
+{
+ shared_ptr<SimpleImage> image (new SimpleImage (AV_PIX_FMT_RGB24, libdcp::Size (128, 128), true));
+ Video (image, _last_was_black, shared_ptr<Subtitle> (), _last_video);
+ _last_video += _film->video_frames_to_time (1);
+}
+
+void
+Player::emit_silence (Time t)
+{
+ OutputAudioFrame frames = _film->time_to_audio_frames (t);
+ while (frames) {
+ /* Do this in half-second chunks so we don't overwhelm anybody */
+ OutputAudioFrame this_time = min (_film->dcp_audio_frame_rate() / 2, frames);
+ shared_ptr<AudioBuffers> silence (new AudioBuffers (MAX_AUDIO_CHANNELS, this_time));
+ silence->make_silent ();
+ Audio (silence, _last_audio);
+ _last_audio += _film->audio_frames_to_time (this_time);
+ frames -= this_time;
+ }
+}