#include "film.h"
#include "ffmpeg_decoder.h"
#include "ffmpeg_content.h"
-#include "imagemagick_decoder.h"
-#include "imagemagick_content.h"
+#include "still_image_decoder.h"
+#include "still_image_content.h"
#include "sndfile_decoder.h"
#include "sndfile_content.h"
#include "subtitle_content.h"
#include "image.h"
#include "ratio.h"
#include "resampler.h"
+#include "log.h"
#include "scaler.h"
using std::list;
using boost::weak_ptr;
using boost::dynamic_pointer_cast;
-#define DEBUG_PLAYER 1
+//#define DEBUG_PLAYER 1
class Piece
{
{
if (dynamic_pointer_cast<FFmpegContent> (p.content)) {
s << "\tffmpeg ";
- } else if (dynamic_pointer_cast<ImageMagickContent> (p.content)) {
- s << "\timagemagick";
+ } else if (dynamic_pointer_cast<StillImageContent> (p.content)) {
+ s << "\tstill image";
} else if (dynamic_pointer_cast<SndfileContent> (p.content)) {
s << "\tsndfile ";
}
, _have_valid_pieces (false)
, _video_position (0)
, _audio_position (0)
- , _audio_buffers (f->dcp_audio_channels(), 0)
+ , _audio_buffers (f->audio_channels(), 0)
{
_playlist->Changed.connect (bind (&Player::playlist_changed, this));
_playlist->ContentChanged.connect (bind (&Player::content_changed, this, _1, _2, _3));
cout << "Pass " << *earliest << "\n";
#endif
earliest->decoder->pass ();
+
+ if (earliest->decoder->done()) {
+ shared_ptr<AudioContent> ac = dynamic_pointer_cast<AudioContent> (earliest->content);
+ assert (ac);
+ shared_ptr<Resampler> re = resampler (ac, false);
+ if (re) {
+ shared_ptr<const AudioBuffers> b = re->flush ();
+ if (b->frames ()) {
+ process_audio (earliest, b, ac->audio_length ());
+ }
+ }
+ }
+
}
break;
}
}
void
-Player::process_video (weak_ptr<Piece> weak_piece, shared_ptr<const Image> image, bool same, VideoContent::Frame frame)
+Player::process_video (weak_ptr<Piece> weak_piece, shared_ptr<const Image> image, Eyes eyes, bool same, VideoContent::Frame frame)
{
shared_ptr<Piece> piece = weak_piece.lock ();
if (!piece) {
shared_ptr<VideoContent> content = dynamic_pointer_cast<VideoContent> (piece->content);
assert (content);
- FrameRateConversion frc (content->video_frame_rate(), _film->dcp_video_frame_rate());
+ FrameRateConversion frc (content->video_frame_rate(), _film->video_frame_rate());
if (frc.skip && (frame % 2) == 1) {
return;
}
work_image = work_image->scale_and_convert_to_rgb (image_size, _film->scaler(), true);
- Time time = content->start() + (frame * frc.factor() * TIME_HZ / _film->dcp_video_frame_rate());
+ Time time = content->start() + (frame * frc.factor() * TIME_HZ / _film->video_frame_rate());
if (_film->with_subtitles () && _out_subtitle.image && time >= _out_subtitle.from && time <= _out_subtitle.to) {
work_image->alpha_blend (_out_subtitle.image, _out_subtitle.position);
#ifdef DCPOMATIC_DEBUG
_last_video = piece->content;
-#endif
+#endif
- Video (work_image, same, time);
- time += TIME_HZ / _film->dcp_video_frame_rate();
+ Video (work_image, eyes, same, time);
+ time += TIME_HZ / _film->video_frame_rate();
if (frc.repeat) {
- Video (work_image, true, time);
- time += TIME_HZ / _film->dcp_video_frame_rate();
+ Video (work_image, eyes, true, time);
+ time += TIME_HZ / _film->video_frame_rate();
}
_video_position = piece->video_position = time;
/* Resample */
if (content->content_audio_frame_rate() != content->output_audio_frame_rate()) {
- shared_ptr<Resampler> r = resampler (content);
- audio = r->run (audio);
+ shared_ptr<Resampler> r = resampler (content, true);
+ pair<shared_ptr<const AudioBuffers>, AudioContent::Frame> ro = r->run (audio, frame);
+ audio = ro.first;
+ frame = ro.second;
}
-
+
/* Remap channels */
- shared_ptr<AudioBuffers> dcp_mapped (new AudioBuffers (_film->dcp_audio_channels(), audio->frames()));
+ shared_ptr<AudioBuffers> dcp_mapped (new AudioBuffers (_film->audio_channels(), audio->frames()));
dcp_mapped->make_silent ();
list<pair<int, libdcp::Channel> > map = content->audio_mapping().content_to_dcp ();
for (list<pair<int, libdcp::Channel> >::iterator i = map.begin(); i != map.end(); ++i) {
audio = dcp_mapped;
- Time time = content->start() + (frame * TIME_HZ / _film->dcp_audio_frame_rate()) + (content->audio_delay() * TIME_HZ / 1000);
+ Time time = content->start()
+ + _film->audio_frames_to_time (frame)
+ + (content->audio_delay() * TIME_HZ / 1000);
/* We must cut off anything that comes before the start of all time */
if (time < 0) {
- int const frames = - time * _film->dcp_audio_frame_rate() / TIME_HZ;
+ int const frames = - time * _film->audio_frame_rate() / TIME_HZ;
if (frames >= audio->frames ()) {
return;
}
*/
if (time > _audio_position) {
- /* We can emit some audio from our buffers */
+ /* We can emit some audio from our buffers; this is how many frames */
OutputAudioFrame const N = _film->time_to_audio_frames (time - _audio_position);
if (N > _audio_buffers.frames()) {
/* We need some extra silence before whatever is in the buffers */
_audio_buffers.set_frames (N);
}
assert (N <= _audio_buffers.frames());
+
+ /* XXX: not convinced that a copy is necessary here */
shared_ptr<AudioBuffers> emit (new AudioBuffers (_audio_buffers.channels(), N));
emit->copy_from (&_audio_buffers, N, 0, 0);
Audio (emit, _audio_position);
- _audio_position = piece->audio_position = time + _film->audio_frames_to_time (N);
+
+ _audio_position = piece->audio_position = _audio_position + _film->audio_frames_to_time (N);
/* And remove it from our buffers */
if (_audio_buffers.frames() > N) {
(*i)->video_position = (*i)->audio_position = vc->start() + s;
- FrameRateConversion frc (vc->video_frame_rate(), _film->dcp_video_frame_rate());
+ FrameRateConversion frc (vc->video_frame_rate(), _film->video_frame_rate());
/* Here we are converting from time (in the DCP) to a frame number in the content.
Hence we need to use the DCP's frame rate and the double/skip correction, not
the source's rate.
*/
- VideoContent::Frame f = s * _film->dcp_video_frame_rate() / (frc.factor() * TIME_HZ);
+ VideoContent::Frame f = s * _film->video_frame_rate() / (frc.factor() * TIME_HZ);
dynamic_pointer_cast<VideoDecoder>((*i)->decoder)->seek (f, accurate);
}
_pieces.clear ();
- Playlist::ContentList content = _playlist->content_with_loop ();
+ ContentList content = _playlist->content ();
sort (content.begin(), content.end(), ContentSorter ());
- for (Playlist::ContentList::iterator i = content.begin(); i != content.end(); ++i) {
+ for (ContentList::iterator i = content.begin(); i != content.end(); ++i) {
shared_ptr<Piece> piece (new Piece (*i));
if (fc) {
shared_ptr<FFmpegDecoder> fd (new FFmpegDecoder (_film, fc, _video, _audio));
- fd->Video.connect (bind (&Player::process_video, this, piece, _1, _2, _3));
+ fd->Video.connect (bind (&Player::process_video, this, piece, _1, _2, _3, _4));
fd->Audio.connect (bind (&Player::process_audio, this, piece, _1, _2));
fd->Subtitle.connect (bind (&Player::process_subtitle, this, piece, _1, _2, _3, _4));
piece->decoder = fd;
}
- shared_ptr<const ImageMagickContent> ic = dynamic_pointer_cast<const ImageMagickContent> (*i);
+ shared_ptr<const StillImageContent> ic = dynamic_pointer_cast<const StillImageContent> (*i);
if (ic) {
- shared_ptr<ImageMagickDecoder> id;
+ shared_ptr<StillImageDecoder> id;
- /* See if we can re-use an old ImageMagickDecoder */
+ /* See if we can re-use an old StillImageDecoder */
for (list<shared_ptr<Piece> >::const_iterator j = old_pieces.begin(); j != old_pieces.end(); ++j) {
- shared_ptr<ImageMagickDecoder> imd = dynamic_pointer_cast<ImageMagickDecoder> ((*j)->decoder);
+ shared_ptr<StillImageDecoder> imd = dynamic_pointer_cast<StillImageDecoder> ((*j)->decoder);
if (imd && imd->content() == ic) {
id = imd;
}
}
if (!id) {
- id.reset (new ImageMagickDecoder (_film, ic));
- id->Video.connect (bind (&Player::process_video, this, piece, _1, _2, _3));
+ id.reset (new StillImageDecoder (_film, ic));
+ id->Video.connect (bind (&Player::process_video, this, piece, _1, _2, _3, _4));
}
piece->decoder = id;
} else if (property == SubtitleContentProperty::SUBTITLE_OFFSET || property == SubtitleContentProperty::SUBTITLE_SCALE) {
update_subtitle ();
Changed (frequent);
+ } else if (property == VideoContentProperty::VIDEO_FRAME_TYPE) {
+ Changed (frequent);
}
}
}
shared_ptr<Resampler>
-Player::resampler (shared_ptr<AudioContent> c)
+Player::resampler (shared_ptr<AudioContent> c, bool create)
{
map<shared_ptr<AudioContent>, shared_ptr<Resampler> >::iterator i = _resamplers.find (c);
if (i != _resamplers.end ()) {
return i->second;
}
+
+ if (!create) {
+ return shared_ptr<Resampler> ();
+ }
shared_ptr<Resampler> r (new Resampler (c->content_audio_frame_rate(), c->output_audio_frame_rate(), c->audio_channels()));
_resamplers[c] = r;
#endif
/* XXX: use same here */
- Video (_black_frame, false, _video_position);
+ Video (_black_frame, EYES_BOTH, false, _video_position);
_video_position += _film->video_frames_to_time (1);
}
void
Player::emit_silence (OutputAudioFrame most)
{
- OutputAudioFrame N = min (most, _film->dcp_audio_frame_rate() / 2);
- shared_ptr<AudioBuffers> silence (new AudioBuffers (_film->dcp_audio_channels(), N));
+ OutputAudioFrame N = min (most, _film->audio_frame_rate() / 2);
+ shared_ptr<AudioBuffers> silence (new AudioBuffers (_film->audio_channels(), N));
silence->make_silent ();
Audio (silence, _audio_position);
_audio_position += _film->audio_frames_to_time (N);