#include "image_decoder.h"
#include "compose.hpp"
#include "shuffler.h"
-#include "delay.h"
#include <dcp/reel.h>
#include <dcp/reel_sound_asset.h>
#include <dcp/reel_subtitle_asset.h>
using boost::optional;
using boost::scoped_ptr;
+int const PlayerProperty::VIDEO_CONTAINER_SIZE = 700;
+int const PlayerProperty::PLAYLIST = 701;
+int const PlayerProperty::FILM_CONTAINER = 702;
+int const PlayerProperty::FILM_VIDEO_FRAME_RATE = 703;
+int const PlayerProperty::DCP_DECODE_REDUCTION = 704;
+
Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist)
: _film (film)
, _playlist (playlist)
, _play_referenced (false)
, _audio_merger (_film->audio_frame_rate())
, _shuffler (0)
- , _delay (0)
{
_film_changed_connection = _film->Changed.connect (bind (&Player::film_changed, this, _1));
_playlist_changed_connection = _playlist->Changed.connect (bind (&Player::playlist_changed, this));
Player::~Player ()
{
delete _shuffler;
- delete _delay;
}
void
_shuffler = new Shuffler();
_shuffler->Video.connect(bind(&Player::video, this, _1, _2));
- delete _delay;
- _delay = new Delay();
- _delay->Video.connect(bind(&Player::video, this, _1, _2));
-
BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
if (!i->paths_valid ()) {
/* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
decoder->video->Data.connect (bind (&Shuffler::video, _shuffler, weak_ptr<Piece>(piece), _1));
} else {
- /* We need a Delay to give a little wiggle room to ensure that relevent subtitles arrive at the
- player before the video that requires them.
- */
- decoder->video->Data.connect (bind (&Delay::video, _delay, weak_ptr<Piece>(piece), _1));
+ decoder->video->Data.connect (bind (&Player::video, this, weak_ptr<Piece>(piece), _1));
}
}
) {
_have_valid_pieces = false;
- Changed (frequent);
+ Changed (property, frequent);
} else if (
property == SubtitleContentProperty::LINE_SPACING ||
property == VideoContentProperty::FADE_OUT
) {
- Changed (frequent);
+ Changed (property, frequent);
}
}
_black_image.reset (new Image (AV_PIX_FMT_RGB24, _video_container_size, true));
_black_image->make_black ();
- Changed (false);
+ Changed (PlayerProperty::VIDEO_CONTAINER_SIZE, false);
}
void
Player::playlist_changed ()
{
_have_valid_pieces = false;
- Changed (false);
+ Changed (PlayerProperty::PLAYLIST, false);
}
void
*/
if (p == Film::CONTAINER) {
- Changed (false);
+ Changed (PlayerProperty::FILM_CONTAINER, false);
} else if (p == Film::VIDEO_FRAME_RATE) {
/* Pieces contain a FrameRateChange which contains the DCP frame rate,
so we need new pieces here.
*/
_have_valid_pieces = false;
- Changed (false);
+ Changed (PlayerProperty::FILM_VIDEO_FRAME_RATE, false);
} else if (p == Film::AUDIO_PROCESSOR) {
if (_film->audio_processor ()) {
_audio_processor = _film->audio_processor()->clone (_film->audio_frame_rate ());
}
+ } else if (p == Film::AUDIO_CHANNELS) {
+ _audio_merger.clear ();
}
}
/* We will scale the subtitle up to fit _video_container_size */
dcp::Size scaled_size (i->rectangle.width * _video_container_size.width, i->rectangle.height * _video_container_size.height);
- /* Then we need a corrective translation, consisting of two parts:
- *
- * 1. that which is the result of the scaling of the subtitle by _video_container_size; this will be
- * rect.x * _video_container_size.width and rect.y * _video_container_size.height.
- *
- * 2. that to shift the origin of the scale by subtitle_scale to the centre of the subtitle; this will be
- * (width_before_subtitle_scale * (1 - subtitle_x_scale) / 2) and
- * (height_before_subtitle_scale * (1 - subtitle_y_scale) / 2).
- *
- * Combining these two translations gives these expressions.
- */
-
all.push_back (
PositionImage (
i->image->scale (
_video_container_size,
eyes,
PART_WHOLE,
- PresetColourConversion::all().front().conversion
+ PresetColourConversion::all().front().conversion,
+ boost::weak_ptr<Content>(),
+ boost::optional<Frame>()
)
);
}
if (done) {
_shuffler->flush ();
- _delay->flush ();
+ for (list<pair<shared_ptr<PlayerVideo>, DCPTime> >::const_iterator i = _delay.begin(); i != _delay.end(); ++i) {
+ do_emit_video(i->first, i->second);
+ }
}
+
return done;
}
_video_container_size,
video.eyes,
video.part,
- piece->content->video->colour_conversion ()
+ piece->content->video->colour_conversion(),
+ piece->content,
+ video.frame
)
);
subtitle.sub.rectangle.x += piece->content->subtitle->x_offset ();
subtitle.sub.rectangle.y += piece->content->subtitle->y_offset ();
+ /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
+ subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * ((piece->content->subtitle->x_scale() - 1) / 2);
+ subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * ((piece->content->subtitle->y_scale() - 1) / 2);
+
/* Apply content's subtitle scale */
subtitle.sub.rectangle.width *= piece->content->subtitle->x_scale ();
subtitle.sub.rectangle.height *= piece->content->subtitle->y_scale ();
- /* Apply a corrective translation to keep the subtitle centred after that scale */
- subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * (piece->content->subtitle->x_scale() - 1);
- subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * (piece->content->subtitle->y_scale() - 1);
-
PlayerSubtitles ps;
ps.image.push_back (subtitle.sub);
DCPTime from (content_time_to_dcp (piece, subtitle.from()));
PlayerSubtitles ps;
DCPTime const from (content_time_to_dcp (piece, subtitle.from()));
+ if (from > piece->content->end()) {
+ return;
+ }
+
BOOST_FOREACH (dcp::SubtitleString s, subtitle.subs) {
s.set_h_position (s.h_position() + piece->content->subtitle->x_offset ());
s.set_v_position (s.v_position() + piece->content->subtitle->y_offset ());
DCPTime const dcp_to = content_time_to_dcp (piece, to);
+ if (dcp_to > piece->content->end()) {
+ return;
+ }
+
pair<PlayerSubtitles, DCPTime> from = _active_subtitles.add_to (wp, dcp_to);
if (piece->content->subtitle->use() && !_always_burn_subtitles && !piece->content->subtitle->burn()) {
_shuffler->clear ();
}
- if (_delay) {
- _delay->clear ();
- }
+ _delay.clear ();
if (_audio_processor) {
_audio_processor->flush ();
BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
if (time < i->content->position()) {
- /* Before; seek to 0 */
- i->decoder->seek (ContentTime(), accurate);
+ /* Before; seek to the start of the content */
+ i->decoder->seek (dcp_to_content_time (i, i->content->position()), accurate);
i->done = false;
} else if (i->content->position() <= time && time < i->content->end()) {
/* During; seek to position */
void
Player::emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
{
- optional<PositionImage> subtitles = subtitles_for_frame (time);
- if (subtitles) {
- pv->set_subtitle (subtitles.get ());
+ /* We need a delay to give a little wiggle room to ensure that relevent subtitles arrive at the
+ player before the video that requires them.
+ */
+ _delay.push_back (make_pair (pv, time));
+
+ if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
+ _last_video_time = time + one_video_frame();
}
+ _last_video_eyes = increment_eyes (pv->eyes());
- Video (pv, time);
+ if (_delay.size() < 3) {
+ return;
+ }
+
+ pair<shared_ptr<PlayerVideo>, DCPTime> to_do = _delay.front();
+ _delay.pop_front();
+ do_emit_video (to_do.first, to_do.second);
+}
+void
+Player::do_emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
+{
if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
- _last_video_time = time + one_video_frame();
_active_subtitles.clear_before (time);
}
- _last_video_eyes = increment_eyes (pv->eyes());
+
+ optional<PositionImage> subtitles = subtitles_for_frame (time);
+ if (subtitles) {
+ pv->set_subtitle (subtitles.get ());
+ }
+
+ Video (pv, time);
}
void
_dcp_decode_reduction = reduction;
_have_valid_pieces = false;
- Changed (false);
+ Changed (PlayerProperty::DCP_DECODE_REDUCTION, false);
}