int const PlayerProperty::FILM_CONTAINER = 702;
int const PlayerProperty::FILM_VIDEO_FRAME_RATE = 703;
int const PlayerProperty::DCP_DECODE_REDUCTION = 704;
-int const PlayerProperty::IGNORE = 705;
-int const PlayerProperty::FAST = 706;
-int const PlayerProperty::PLAY_REFERENCED = 707;
Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist)
: _film (film)
, _playlist (playlist)
- , _have_valid_pieces (false)
+ , _suspended (false)
, _ignore_video (false)
, _ignore_audio (false)
, _ignore_text (false)
, _audio_merger (_film->audio_frame_rate())
, _shuffler (0)
{
- _film_changed_connection = _film->Changed.connect (bind (&Player::film_changed, this, _1));
- _playlist_changed_connection = _playlist->Changed.connect (bind (&Player::playlist_changed, this));
- _playlist_content_changed_connection = _playlist->ContentChanged.connect (bind (&Player::playlist_content_changed, this, _1, _2, _3));
+ _film_changed_connection = _film->Change.connect (bind (&Player::film_change, this, _1, _2));
+ /* The butler must hear about this first, so since we are proxying this through to the butler we must
+ be first.
+ */
+ _playlist_change_connection = _playlist->Change.connect (bind (&Player::playlist_change, this, _1), boost::signals2::at_front);
+ _playlist_content_change_connection = _playlist->ContentChange.connect (bind(&Player::playlist_content_change, this, _1, _3, _4));
set_video_container_size (_film->frame_size ());
- film_changed (Film::AUDIO_PROCESSOR);
+ film_change (CHANGE_TYPE_DONE, Film::AUDIO_PROCESSOR);
+ setup_pieces ();
seek (DCPTime (), true);
}
void
Player::setup_pieces ()
+{
+ boost::mutex::scoped_lock lm (_mutex);
+ setup_pieces_unlocked ();
+}
+
+bool
+have_video (shared_ptr<Piece> piece)
+{
+ return piece->decoder && piece->decoder->video;
+}
+
+bool
+have_audio (shared_ptr<Piece> piece)
+{
+ return piece->decoder && piece->decoder->audio;
+}
+
+void
+Player::setup_pieces_unlocked ()
{
_pieces.clear ();
bind(&Player::plain_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
);
(*j)->Stop.connect (
- bind(&Player::subtitle_stop, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1, _2)
+ bind(&Player::subtitle_stop, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
);
++j;
}
}
- _black = Empty (_film->content(), _film->length(), bind(&Content::video, _1));
- _silent = Empty (_film->content(), _film->length(), bind(&Content::audio, _1));
+ _black = Empty (_pieces, _film->length(), bind(&have_video, _1));
+ _silent = Empty (_pieces, _film->length(), bind(&have_audio, _1));
_last_video_time = DCPTime ();
_last_video_eyes = EYES_BOTH;
_last_audio_time = DCPTime ();
- _have_valid_pieces = true;
+ _suspended = false;
}
void
-Player::playlist_content_changed (weak_ptr<Content> w, int property, bool frequent)
+Player::playlist_content_change (ChangeType type, int property, bool frequent)
{
- shared_ptr<Content> c = w.lock ();
- if (!c) {
- return;
+ if (type == CHANGE_TYPE_PENDING) {
+ boost::mutex::scoped_lock lm (_mutex);
+ /* The player content is probably about to change, so we can't carry on
+ until that has happened and we've rebuilt our pieces. Stop pass()
+ and seek() from working until then.
+ */
+ _suspended = true;
+ } else if (type == CHANGE_TYPE_DONE) {
+ /* A change in our content has gone through. Re-build our pieces. */
+ setup_pieces ();
+ } else if (type == CHANGE_TYPE_CANCELLED) {
+ boost::mutex::scoped_lock lm (_mutex);
+ _suspended = false;
}
- if (
- property == ContentProperty::POSITION ||
- property == ContentProperty::LENGTH ||
- property == ContentProperty::TRIM_START ||
- property == ContentProperty::TRIM_END ||
- property == ContentProperty::PATH ||
- property == VideoContentProperty::FRAME_TYPE ||
- property == VideoContentProperty::COLOUR_CONVERSION ||
- property == AudioContentProperty::STREAMS ||
- property == DCPContentProperty::NEEDS_ASSETS ||
- property == DCPContentProperty::NEEDS_KDM ||
- property == TextContentProperty::COLOUR ||
- property == TextContentProperty::EFFECT ||
- property == TextContentProperty::EFFECT_COLOUR ||
- property == FFmpegContentProperty::SUBTITLE_STREAM ||
- property == FFmpegContentProperty::FILTERS
- ) {
-
- {
- boost::mutex::scoped_lock lm (_mutex);
- _have_valid_pieces = false;
- }
-
- Changed (property, frequent);
-
- } else if (
- property == TextContentProperty::LINE_SPACING ||
- property == TextContentProperty::OUTLINE_WIDTH ||
- property == TextContentProperty::Y_SCALE ||
- property == TextContentProperty::FADE_IN ||
- property == TextContentProperty::FADE_OUT ||
- property == ContentProperty::VIDEO_FRAME_RATE ||
- property == TextContentProperty::USE ||
- property == TextContentProperty::X_OFFSET ||
- property == TextContentProperty::Y_OFFSET ||
- property == TextContentProperty::X_SCALE ||
- property == TextContentProperty::FONTS ||
- property == TextContentProperty::TYPE ||
- property == VideoContentProperty::CROP ||
- property == VideoContentProperty::SCALE ||
- property == VideoContentProperty::FADE_IN ||
- property == VideoContentProperty::FADE_OUT
- ) {
-
- Changed (property, frequent);
- }
+ Change (type, property, frequent);
}
void
Player::set_video_container_size (dcp::Size s)
{
+ Change (CHANGE_TYPE_PENDING, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
+
{
boost::mutex::scoped_lock lm (_mutex);
if (s == _video_container_size) {
+ lm.unlock ();
+ Change (CHANGE_TYPE_CANCELLED, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
return;
}
_black_image->make_black ();
}
- Changed (PlayerProperty::VIDEO_CONTAINER_SIZE, false);
+ Change (CHANGE_TYPE_DONE, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
}
void
-Player::playlist_changed ()
+Player::playlist_change (ChangeType type)
{
- {
- boost::mutex::scoped_lock lm (_mutex);
- _have_valid_pieces = false;
+ if (type == CHANGE_TYPE_DONE) {
+ setup_pieces ();
}
-
- Changed (PlayerProperty::PLAYLIST, false);
+ Change (type, PlayerProperty::PLAYLIST, false);
}
void
-Player::film_changed (Film::Property p)
+Player::film_change (ChangeType type, Film::Property p)
{
/* Here we should notice Film properties that affect our output, and
alert listeners that our output now would be different to how it was
*/
if (p == Film::CONTAINER) {
- Changed (PlayerProperty::FILM_CONTAINER, false);
+ Change (type, PlayerProperty::FILM_CONTAINER, false);
} else if (p == Film::VIDEO_FRAME_RATE) {
/* Pieces contain a FrameRateChange which contains the DCP frame rate,
so we need new pieces here.
*/
- {
- boost::mutex::scoped_lock lm (_mutex);
- _have_valid_pieces = false;
+ if (type == CHANGE_TYPE_DONE) {
+ setup_pieces ();
}
- Changed (PlayerProperty::FILM_VIDEO_FRAME_RATE, false);
+ Change (type, PlayerProperty::FILM_VIDEO_FRAME_RATE, false);
} else if (p == Film::AUDIO_PROCESSOR) {
- if (_film->audio_processor ()) {
+ if (type == CHANGE_TYPE_DONE && _film->audio_processor ()) {
boost::mutex::scoped_lock lm (_mutex);
_audio_processor = _film->audio_processor()->clone (_film->audio_frame_rate ());
}
} else if (p == Film::AUDIO_CHANNELS) {
- boost::mutex::scoped_lock lm (_mutex);
- _audio_merger.clear ();
- }
-}
-
-list<PositionImage>
-Player::transform_bitmap_texts (list<BitmapText> subs) const
-{
- list<PositionImage> all;
-
- for (list<BitmapText>::const_iterator i = subs.begin(); i != subs.end(); ++i) {
- if (!i->image) {
- continue;
+ if (type == CHANGE_TYPE_DONE) {
+ boost::mutex::scoped_lock lm (_mutex);
+ _audio_merger.clear ();
}
-
- /* We will scale the subtitle up to fit _video_container_size */
- dcp::Size scaled_size (i->rectangle.width * _video_container_size.width, i->rectangle.height * _video_container_size.height);
-
- all.push_back (
- PositionImage (
- i->image->scale (
- scaled_size,
- dcp::YUV_TO_RGB_REC601,
- i->image->pixel_format (),
- true,
- _fast
- ),
- Position<int> (
- lrint (_video_container_size.width * i->rectangle.x),
- lrint (_video_container_size.height * i->rectangle.y)
- )
- )
- );
}
-
- return all;
}
shared_ptr<PlayerVideo>
list<shared_ptr<Font> >
Player::get_subtitle_fonts ()
{
- /* Does not require a lock on _mutex as it's only called from DCPEncoder */
-
- if (!_have_valid_pieces) {
- setup_pieces ();
- }
+ boost::mutex::scoped_lock lm (_mutex);
list<shared_ptr<Font> > fonts;
BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
void
Player::set_ignore_video ()
{
- {
- boost::mutex::scoped_lock lm (_mutex);
- _ignore_video = true;
- _have_valid_pieces = false;
- }
-
- Changed (PlayerProperty::IGNORE, false);
+ boost::mutex::scoped_lock lm (_mutex);
+ _ignore_video = true;
+ setup_pieces_unlocked ();
}
void
Player::set_ignore_audio ()
{
- {
- boost::mutex::scoped_lock lm (_mutex);
- _ignore_audio = true;
- _have_valid_pieces = false;
- }
-
- Changed (PlayerProperty::IGNORE, false);
+ boost::mutex::scoped_lock lm (_mutex);
+ _ignore_audio = true;
+ setup_pieces_unlocked ();
}
void
Player::set_ignore_text ()
{
- {
- boost::mutex::scoped_lock lm (_mutex);
- _ignore_text = true;
- _have_valid_pieces = false;
- }
-
- Changed (PlayerProperty::IGNORE, false);
+ boost::mutex::scoped_lock lm (_mutex);
+ _ignore_text = true;
+ setup_pieces_unlocked ();
}
/** Set the player to always burn open texts into the image regardless of the content settings */
void
Player::set_fast ()
{
- {
- boost::mutex::scoped_lock lm (_mutex);
- _fast = true;
- _have_valid_pieces = false;
- }
-
- Changed (PlayerProperty::FAST, false);
+ boost::mutex::scoped_lock lm (_mutex);
+ _fast = true;
+ setup_pieces_unlocked ();
}
void
Player::set_play_referenced ()
{
- {
- boost::mutex::scoped_lock lm (_mutex);
- _play_referenced = true;
- _have_valid_pieces = false;
- }
-
- Changed (PlayerProperty::PLAY_REFERENCED, false);
+ boost::mutex::scoped_lock lm (_mutex);
+ _play_referenced = true;
+ setup_pieces_unlocked ();
}
list<ReferencedReelAsset>
}
if (j->reference_text (TEXT_CLOSED_CAPTION)) {
- shared_ptr<dcp::ReelAsset> ra = k->closed_caption ();
- DCPOMATIC_ASSERT (ra);
- ra->set_entry_point (ra->entry_point() + trim_start);
- ra->set_duration (ra->duration() - trim_start - trim_end);
- a.push_back (
- ReferencedReelAsset (ra, DCPTimePeriod (from, from + DCPTime::from_frames (ra->duration(), ffr)))
- );
+ BOOST_FOREACH (shared_ptr<dcp::ReelClosedCaptionAsset> l, k->closed_captions()) {
+ DCPOMATIC_ASSERT (l);
+ l->set_entry_point (l->entry_point() + trim_start);
+ l->set_duration (l->duration() - trim_start - trim_end);
+ a.push_back (
+ ReferencedReelAsset (l, DCPTimePeriod (from, from + DCPTime::from_frames (l->duration(), ffr)))
+ );
+ }
}
/* Assume that main picture duration is the length of the reel */
{
boost::mutex::scoped_lock lm (_mutex);
- if (!_have_valid_pieces) {
- /* This should only happen when we are under the control of the butler. In this case, _have_valid_pieces
- will be false if something in the Player has changed and we are waiting for the butler to notice
- and do a seek back to the place we were at before. During this time we don't want pass() to do anything,
- as just after setup_pieces the new decoders will be back to time 0 until the seek has gone through. Just do nothing
- here and assume that the seek will be forthcoming.
- */
+ if (_suspended) {
+ /* We can't pass in this state */
return false;
}
) {
/* Bitmap subtitles */
- list<PositionImage> c = transform_bitmap_texts (j.bitmap);
- copy (c.begin(), c.end(), back_inserter (captions));
+ BOOST_FOREACH (BitmapText i, j.bitmap) {
+ if (!i.image) {
+ continue;
+ }
+
+ /* i.image will already have been scaled to fit _video_container_size */
+ dcp::Size scaled_size (i.rectangle.width * _video_container_size.width, i.rectangle.height * _video_container_size.height);
+
+ captions.push_back (
+ PositionImage (
+ i.image,
+ Position<int> (
+ lrint (_video_container_size.width * i.rectangle.x),
+ lrint (_video_container_size.height * i.rectangle.y)
+ )
+ )
+ );
+ }
/* String subtitles (rendered to an image) */
if (!j.string.empty ()) {
LastVideoMap::const_iterator last = _last_video.find (wp);
if (_film->three_d()) {
Eyes fill_to_eyes = video.eyes;
+ if (fill_to_eyes == EYES_BOTH) {
+ fill_to_eyes = EYES_LEFT;
+ }
if (fill_to == piece->content->end()) {
/* Don't fill after the end of the content */
fill_to_eyes = EYES_LEFT;
subtitle.sub.rectangle.height *= text->y_scale ();
PlayerText ps;
- ps.bitmap.push_back (subtitle.sub);
+ shared_ptr<Image> image = subtitle.sub.image;
+ /* We will scale the subtitle up to fit _video_container_size */
+ dcp::Size scaled_size (subtitle.sub.rectangle.width * _video_container_size.width, subtitle.sub.rectangle.height * _video_container_size.height);
+ ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUV_TO_RGB_REC601, image->pixel_format(), true, _fast), subtitle.sub.rectangle));
DCPTime from (content_time_to_dcp (piece, subtitle.from()));
- _active_texts[subtitle.type()].add_from (wc, ps, from);
+ _active_texts[text->type()].add_from (wc, ps, from);
}
void
ps.add_fonts (text->fonts ());
}
- _active_texts[subtitle.type()].add_from (wc, ps, from);
+ _active_texts[text->type()].add_from (wc, ps, from);
}
void
-Player::subtitle_stop (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentTime to, TextType type)
+Player::subtitle_stop (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentTime to)
{
- if (!_active_texts[type].have (wc)) {
+ shared_ptr<const TextContent> text = wc.lock ();
+ if (!text) {
+ return;
+ }
+
+ if (!_active_texts[text->type()].have(wc)) {
return;
}
shared_ptr<Piece> piece = wp.lock ();
- shared_ptr<const TextContent> text = wc.lock ();
- if (!piece || !text) {
+ if (!piece) {
return;
}
return;
}
- pair<PlayerText, DCPTime> from = _active_texts[type].add_to (wc, dcp_to);
+ pair<PlayerText, DCPTime> from = _active_texts[text->type()].add_to (wc, dcp_to);
- bool const always = (type == TEXT_OPEN_SUBTITLE && _always_burn_open_subtitles);
+ bool const always = (text->type() == TEXT_OPEN_SUBTITLE && _always_burn_open_subtitles);
if (text->use() && !always && !text->burn()) {
- Text (from.first, type, DCPTimePeriod (from.second, dcp_to));
+ Text (from.first, text->type(), text->dcp_track().get_value_or(DCPTextTrack()), DCPTimePeriod (from.second, dcp_to));
}
}
{
boost::mutex::scoped_lock lm (_mutex);
- if (!_have_valid_pieces) {
- setup_pieces ();
+ if (_suspended) {
+ /* We can't seek in this state */
+ return;
}
if (_shuffler) {
void
Player::set_dcp_decode_reduction (optional<int> reduction)
{
+ Change (CHANGE_TYPE_PENDING, PlayerProperty::DCP_DECODE_REDUCTION, false);
+
{
boost::mutex::scoped_lock lm (_mutex);
if (reduction == _dcp_decode_reduction) {
+ lm.unlock ();
+ Change (CHANGE_TYPE_CANCELLED, PlayerProperty::DCP_DECODE_REDUCTION, false);
return;
}
_dcp_decode_reduction = reduction;
- _have_valid_pieces = false;
+ setup_pieces_unlocked ();
}
- Changed (PlayerProperty::DCP_DECODE_REDUCTION, false);
+ Change (CHANGE_TYPE_DONE, PlayerProperty::DCP_DECODE_REDUCTION, false);
}
-DCPTime
+optional<DCPTime>
Player::content_time_to_dcp (shared_ptr<Content> content, ContentTime t)
{
boost::mutex::scoped_lock lm (_mutex);
- if (_have_valid_pieces) {
- setup_pieces ();
- }
-
BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
if (i->content == content) {
return content_time_to_dcp (i, t);
}
}
- DCPOMATIC_ASSERT (false);
- return DCPTime ();
+ /* We couldn't find this content; perhaps things are being changed over */
+ return optional<DCPTime>();
}