/** @class Player
* @brief A class which can `play' a Playlist; emitting its audio and video.
*/
+
+struct IncomingVideo
+{
+public:
+ boost::weak_ptr<Piece> weak_piece;
+ boost::shared_ptr<const Image> image;
+ Eyes eyes;
+ bool same;
+ VideoContent::Frame frame;
+};
class Player : public boost::enable_shared_from_this<Player>, public boost::noncopyable
{
private:
friend class PlayerWrapper;
+ friend class Piece;
- void process_video (boost::weak_ptr<Piece>, boost::shared_ptr<const Image>, Eyes, bool, VideoContent::Frame);
+ void process_video (boost::weak_ptr<Piece>, boost::shared_ptr<const Image>, Eyes, bool, VideoContent::Frame, Time);
void process_audio (boost::weak_ptr<Piece>, boost::shared_ptr<const AudioBuffers>, AudioContent::Frame);
void process_subtitle (boost::weak_ptr<Piece>, boost::shared_ptr<Image>, dcpomatic::Rect<double>, Time, Time);
void setup_pieces ();
bool _last_emit_was_black;
- struct {
- boost::weak_ptr<Piece> weak_piece;
- boost::shared_ptr<const Image> image;
- Eyes eyes;
- bool same;
- VideoContent::Frame frame;
- } _last_process_video;
+ IncomingVideo _last_incoming_video;
boost::signals2::scoped_connection _playlist_changed_connection;
boost::signals2::scoped_connection _playlist_content_changed_connection;