#include "content_text.h"
#include "content_video.h"
#include "empty.h"
+#include "enum_indexed_vector.h"
#include "film.h"
#include "image.h"
#include "player_text.h"
static int const FILM_VIDEO_FRAME_RATE;
static int const DCP_DECODE_REDUCTION;
static int const PLAYBACK_LENGTH;
+ static int const IGNORE_VIDEO;
+ static int const IGNORE_AUDIO;
+ static int const IGNORE_TEXT;
+ static int const ALWAYS_BURN_OPEN_SUBTITLES;
+ static int const PLAY_REFERENCED;
};
/** @class Player
* @brief A class which can play a Playlist.
*/
-class Player : public std::enable_shared_from_this<Player>
+class Player
{
public:
Player (std::shared_ptr<const Film>, Image::Alignment subtitle_alignment);
Player (std::shared_ptr<const Film>, std::shared_ptr<const Playlist> playlist);
- Player (Player const& Player) = delete;
- Player& operator= (Player const& Player) = delete;
+ Player (Player const&) = delete;
+ Player& operator= (Player const&) = delete;
+
+ Player(Player&& other);
+ Player& operator=(Player&& other);
bool pass ();
void seek (dcpomatic::DCPTime time, bool accurate);
boost::optional<dcpomatic::DCPTime> content_time_to_dcp (std::shared_ptr<const Content> content, dcpomatic::ContentTime t) const;
boost::optional<dcpomatic::ContentTime> dcp_to_content_time (std::shared_ptr<const Content> content, dcpomatic::DCPTime t) const;
+ void signal_change(ChangeType type, int property);
+
+ /** First parameter is PENDING, DONE or CANCELLED.
+ * Second parameter is the property.
+ * Third parameter is true if these signals are currently likely to be frequent.
+ */
boost::signals2::signal<void (ChangeType, int, bool)> Change;
/** Emitted when a video frame is ready. These emissions happen in the correct order. */
friend struct overlap_video_test1;
void construct ();
+ void connect();
void setup_pieces ();
void film_change (ChangeType, Film::Property);
void playlist_change (ChangeType);
*/
mutable boost::mutex _mutex;
- std::shared_ptr<const Film> const _film;
+ std::weak_ptr<const Film> _film;
/** Playlist, or 0 if we are using the one from the _film */
- std::shared_ptr<const Playlist> const _playlist;
+ std::shared_ptr<const Playlist> _playlist;
/** > 0 if we are suspended (i.e. pass() and seek() do nothing) */
boost::atomic<int> _suspended;
/** true if we should try to be fast rather than high quality */
boost::atomic<bool> _fast;
/** true if we should keep going in the face of `survivable' errors */
- bool const _tolerant;
+ bool _tolerant;
/** true if we should `play' (i.e output) referenced DCP data (e.g. for preview) */
boost::atomic<bool> _play_referenced;
public:
StreamState () {}
- StreamState (std::shared_ptr<Piece> p, dcpomatic::DCPTime l)
+ explicit StreamState(std::shared_ptr<Piece> p)
: piece(p)
- , last_push_end(l)
{}
std::shared_ptr<Piece> piece;
- dcpomatic::DCPTime last_push_end;
+ boost::optional<dcpomatic::DCPTime> last_push_end;
};
std::map<AudioStreamPtr, StreamState> _stream_states;
Empty _black;
Empty _silent;
- ActiveText _active_texts[static_cast<int>(TextType::COUNT)];
+ EnumIndexedVector<ActiveText, TextType> _active_texts;
std::shared_ptr<AudioProcessor> _audio_processor;
boost::atomic<dcpomatic::DCPTime> _playback_length;
/** Alignment for subtitle images that we create */
- Image::Alignment const _subtitle_alignment = Image::Alignment::PADDED;
+ Image::Alignment _subtitle_alignment = Image::Alignment::PADDED;
boost::signals2::scoped_connection _film_changed_connection;
boost::signals2::scoped_connection _playlist_change_connection;