#include "content_subtitle.h"
#include "audio_stream.h"
#include "audio_merger.h"
+#include "empty.h"
#include <boost/shared_ptr.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <list>
class Font;
class AudioBuffers;
class ReferencedReelAsset;
-class Resampler;
/** @class Player
* @brief A class which can `play' a Playlist.
void set_video_container_size (dcp::Size);
void set_ignore_video ();
+ void set_ignore_subtitle ();
void set_always_burn_subtitles (bool burn);
void set_fast ();
void set_play_referenced ();
+ void set_dcp_decode_reduction (boost::optional<int> reduction);
/** Emitted when something has changed such that if we went back and emitted
* the last frame again it would look different. This is not emitted after
*/
boost::signals2::signal<void (bool)> Changed;
+ /** Emitted when a video frame is ready. These emissions happen in the correct order. */
boost::signals2::signal<void (boost::shared_ptr<PlayerVideo>, DCPTime)> Video;
boost::signals2::signal<void (boost::shared_ptr<AudioBuffers>, DCPTime)> Audio;
/** Emitted when a subtitle is ready. This signal may be emitted considerably
friend struct player_time_calculation_test1;
friend struct player_time_calculation_test2;
friend struct player_time_calculation_test3;
+ friend struct player_subframe_test;
void setup_pieces ();
void flush ();
void image_subtitle_start (boost::weak_ptr<Piece>, ContentImageSubtitle);
void text_subtitle_start (boost::weak_ptr<Piece>, ContentTextSubtitle);
void subtitle_stop (boost::weak_ptr<Piece>, ContentTime);
- boost::shared_ptr<Resampler> resampler (boost::shared_ptr<const AudioContent> content, AudioStreamPtr stream, bool create);
DCPTime one_video_frame () const;
void fill_audio (DCPTimePeriod period);
- void audio_flush (boost::shared_ptr<Piece>, AudioStreamPtr stream);
- void audio_transform (boost::shared_ptr<AudioContent> content, AudioStreamPtr stream, ContentAudio content_audio, DCPTime time);
std::pair<boost::shared_ptr<AudioBuffers>, DCPTime> discard_audio (
boost::shared_ptr<const AudioBuffers> audio, DCPTime time, DCPTime discard_to
) const;
boost::optional<PositionImage> subtitles_for_frame (DCPTime time) const;
void emit_video (boost::shared_ptr<PlayerVideo> pv, DCPTime time);
+ void emit_audio (boost::shared_ptr<AudioBuffers> data, DCPTime time);
boost::shared_ptr<const Film> _film;
boost::shared_ptr<const Playlist> _playlist;
/** true if the player should ignore all video; i.e. never produce any */
bool _ignore_video;
/** true if the player should ignore all audio; i.e. never produce any */
- bool _ignore_audio;
+ bool _ignore_subtitle;
/** true if the player should always burn subtitles into the video regardless
of content settings
*/
/** true if we should `play' (i.e output) referenced DCP data (e.g. for preview) */
bool _play_referenced;
- /** Last PlayerVideo that was emitted */
- boost::shared_ptr<PlayerVideo> _last_video;
- /** Time just after the last video frame we emitted, or empty if we have just seeked */
+ /** Time just after the last video frame we emitted, or the time of the last accurate seek */
boost::optional<DCPTime> _last_video_time;
- /** Time just after the last audio frame we emitted, or empty if we have just seeked */
+ /** Time just after the last audio frame we emitted, or the time of the last accurate seek */
boost::optional<DCPTime> _last_audio_time;
- boost::optional<DCPTime> _last_seek_time;
- bool _last_seek_accurate;
+
+ boost::optional<int> _dcp_decode_reduction;
+
+ typedef std::map<boost::weak_ptr<Piece>, boost::shared_ptr<PlayerVideo> > LastVideoMap;
+ LastVideoMap _last_video;
AudioMerger _audio_merger;
};
std::map<AudioStreamPtr, StreamState> _stream_states;
- std::list<DCPTimePeriod> _no_video;
- std::list<DCPTimePeriod> _no_audio;
+ Empty _black;
+ Empty _silent;
ActiveSubtitles _active_subtitles;
boost::shared_ptr<AudioProcessor> _audio_processor;
- typedef std::map<std::pair<boost::shared_ptr<const AudioContent>, AudioStreamPtr>, boost::shared_ptr<Resampler> > ResamplerMap;
- ResamplerMap _resamplers;
boost::signals2::scoped_connection _film_changed_connection;
boost::signals2::scoped_connection _playlist_changed_connection;