static int const FILM_VIDEO_FRAME_RATE;
static int const DCP_DECODE_REDUCTION;
static int const PLAYBACK_LENGTH;
+ static int const IGNORE_VIDEO;
+ static int const IGNORE_AUDIO;
+ static int const IGNORE_TEXT;
+ static int const ALWAYS_BURN_OPEN_SUBTITLES;
+ static int const PLAY_REFERENCED;
};
/** @class Player
* @brief A class which can play a Playlist.
*/
-class Player : public std::enable_shared_from_this<Player>
+class Player
{
public:
Player (std::shared_ptr<const Film>, Image::Alignment subtitle_alignment);
Player (std::shared_ptr<const Film>, std::shared_ptr<const Playlist> playlist);
- Player (Player const& Player) = delete;
- Player& operator= (Player const& Player) = delete;
+ Player (Player const&) = delete;
+ Player& operator= (Player const&) = delete;
+
+ Player(Player&& other);
+ Player& operator=(Player&& other);
bool pass ();
void seek (dcpomatic::DCPTime time, bool accurate);
boost::optional<dcpomatic::DCPTime> content_time_to_dcp (std::shared_ptr<const Content> content, dcpomatic::ContentTime t) const;
boost::optional<dcpomatic::ContentTime> dcp_to_content_time (std::shared_ptr<const Content> content, dcpomatic::DCPTime t) const;
+ void signal_change(ChangeType type, int property);
+
+ /** First parameter is PENDING, DONE or CANCELLED.
+ * Second parameter is the property.
+ * Third parameter is true if these signals are currently likely to be frequent.
+ */
boost::signals2::signal<void (ChangeType, int, bool)> Change;
/** Emitted when a video frame is ready. These emissions happen in the correct order. */
friend struct overlap_video_test1;
void construct ();
+ void connect();
void setup_pieces ();
void film_change (ChangeType, Film::Property);
void playlist_change (ChangeType);
dcpomatic::ContentTime dcp_to_content_time (std::shared_ptr<const Piece> piece, dcpomatic::DCPTime t) const;
dcpomatic::DCPTime content_time_to_dcp (std::shared_ptr<const Piece> piece, dcpomatic::ContentTime t) const;
std::shared_ptr<PlayerVideo> black_player_video_frame (Eyes eyes) const;
+ void emit_video_until(dcpomatic::DCPTime time);
+ void insert_video(std::shared_ptr<PlayerVideo> pv, dcpomatic::DCPTime time, dcpomatic::DCPTime end);
void video (std::weak_ptr<Piece>, ContentVideo);
void audio (std::weak_ptr<Piece>, AudioStreamPtr, ContentAudio);
std::shared_ptr<const AudioBuffers> audio, dcpomatic::DCPTime time, dcpomatic::DCPTime discard_to
) const;
boost::optional<PositionImage> open_subtitles_for_frame (dcpomatic::DCPTime time) const;
- void emit_video (std::shared_ptr<PlayerVideo> pv, dcpomatic::DCPTime time);
- void do_emit_video (std::shared_ptr<PlayerVideo> pv, dcpomatic::DCPTime time);
+ void emit_video(std::shared_ptr<PlayerVideo> pv, dcpomatic::DCPTime time);
+ void use_video(std::shared_ptr<PlayerVideo> pv, dcpomatic::DCPTime time, dcpomatic::DCPTime end);
void emit_audio (std::shared_ptr<AudioBuffers> data, dcpomatic::DCPTime time);
std::shared_ptr<const Playlist> playlist () const;
*/
mutable boost::mutex _mutex;
- std::shared_ptr<const Film> const _film;
+ std::weak_ptr<const Film> _film;
/** Playlist, or 0 if we are using the one from the _film */
- std::shared_ptr<const Playlist> const _playlist;
+ std::shared_ptr<const Playlist> _playlist;
/** > 0 if we are suspended (i.e. pass() and seek() do nothing) */
boost::atomic<int> _suspended;
/** true if we should try to be fast rather than high quality */
boost::atomic<bool> _fast;
/** true if we should keep going in the face of `survivable' errors */
- bool const _tolerant;
+ bool _tolerant;
/** true if we should `play' (i.e output) referenced DCP data (e.g. for preview) */
boost::atomic<bool> _play_referenced;
/** Time of the next video that we will emit, or the time of the last accurate seek */
boost::optional<dcpomatic::DCPTime> _next_video_time;
- /** Eyes of the next video that we will emit */
- boost::optional<Eyes> _next_video_eyes;
/** Time of the next audio that we will emit, or the time of the last accurate seek */
boost::optional<dcpomatic::DCPTime> _next_audio_time;
boost::atomic<boost::optional<int>> _dcp_decode_reduction;
- typedef std::map<std::weak_ptr<Piece>, std::shared_ptr<PlayerVideo>, std::owner_less<std::weak_ptr<Piece>>> LastVideoMap;
- LastVideoMap _last_video;
+ EnumIndexedVector<std::pair<std::shared_ptr<PlayerVideo>, dcpomatic::DCPTime>, Eyes> _last_video;
AudioMerger _audio_merger;
std::unique_ptr<Shuffler> _shuffler;
public:
StreamState () {}
- StreamState (std::shared_ptr<Piece> p, dcpomatic::DCPTime l)
+ explicit StreamState(std::shared_ptr<Piece> p)
: piece(p)
- , last_push_end(l)
{}
std::shared_ptr<Piece> piece;
- dcpomatic::DCPTime last_push_end;
+ boost::optional<dcpomatic::DCPTime> last_push_end;
};
std::map<AudioStreamPtr, StreamState> _stream_states;
boost::atomic<dcpomatic::DCPTime> _playback_length;
/** Alignment for subtitle images that we create */
- Image::Alignment const _subtitle_alignment = Image::Alignment::PADDED;
+ Image::Alignment _subtitle_alignment = Image::Alignment::PADDED;
boost::signals2::scoped_connection _film_changed_connection;
boost::signals2::scoped_connection _playlist_change_connection;