/*
- Copyright (C) 2013-2015 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2013-2018 Carl Hetherington <cth@carlh.net>
This file is part of DCP-o-matic.
#ifndef DCPOMATIC_PLAYER_H
#define DCPOMATIC_PLAYER_H
-#include "player_subtitles.h"
-#include "active_subtitles.h"
+#include "player_caption.h"
+#include "active_captions.h"
+#include "content_caption.h"
#include "film.h"
#include "content.h"
#include "position_image.h"
#include "piece.h"
#include "content_video.h"
#include "content_audio.h"
-#include "content_subtitle.h"
#include "audio_stream.h"
#include "audio_merger.h"
#include "empty.h"
class Font;
class AudioBuffers;
class ReferencedReelAsset;
+class Shuffler;
+
+class PlayerProperty
+{
+public:
+ static int const VIDEO_CONTAINER_SIZE;
+ static int const PLAYLIST;
+ static int const FILM_CONTAINER;
+ static int const FILM_VIDEO_FRAME_RATE;
+ static int const DCP_DECODE_REDUCTION;
+};
/** @class Player
* @brief A class which can `play' a Playlist.
{
public:
Player (boost::shared_ptr<const Film>, boost::shared_ptr<const Playlist> playlist);
+ ~Player ();
bool pass ();
void seek (DCPTime time, bool accurate);
std::list<boost::shared_ptr<Font> > get_subtitle_fonts ();
std::list<ReferencedReelAsset> get_reel_assets ();
+ dcp::Size video_container_size () const {
+ return _video_container_size;
+ }
void set_video_container_size (dcp::Size);
void set_ignore_video ();
void set_ignore_subtitle ();
- void set_always_burn_subtitles (bool burn);
+ void set_always_burn_captions (CaptionType type);
void set_fast ();
void set_play_referenced ();
+ void set_dcp_decode_reduction (boost::optional<int> reduction);
+
+ DCPTime content_time_to_dcp (boost::shared_ptr<Content> content, ContentTime t);
/** Emitted when something has changed such that if we went back and emitted
* the last frame again it would look different. This is not emitted after
* a seek.
*
- * The parameter is true if these signals are currently likely to be frequent.
+ * The first parameter is what changed.
+ * The second parameter is true if these signals are currently likely to be frequent.
*/
- boost::signals2::signal<void (bool)> Changed;
+ boost::signals2::signal<void (int, bool)> Changed;
+ /** Emitted when a video frame is ready. These emissions happen in the correct order. */
boost::signals2::signal<void (boost::shared_ptr<PlayerVideo>, DCPTime)> Video;
boost::signals2::signal<void (boost::shared_ptr<AudioBuffers>, DCPTime)> Audio;
- /** Emitted when a subtitle is ready. This signal may be emitted considerably
+ /** Emitted when a caption is ready. This signal may be emitted considerably
* after the corresponding Video.
*/
- boost::signals2::signal<void (PlayerSubtitles, DCPTimePeriod)> Subtitle;
+ boost::signals2::signal<void (PlayerCaption, CaptionType, DCPTimePeriod)> Caption;
private:
friend class PlayerWrapper;
void film_changed (Film::Property);
void playlist_changed ();
void playlist_content_changed (boost::weak_ptr<Content>, int, bool);
- std::list<PositionImage> transform_image_subtitles (std::list<ImageSubtitle>) const;
+ std::list<PositionImage> transform_bitmap_captions (std::list<BitmapCaption>) const;
Frame dcp_to_content_video (boost::shared_ptr<const Piece> piece, DCPTime t) const;
DCPTime content_video_to_dcp (boost::shared_ptr<const Piece> piece, Frame f) const;
Frame dcp_to_resampled_audio (boost::shared_ptr<const Piece> piece, DCPTime t) const;
DCPTime resampled_audio_to_dcp (boost::shared_ptr<const Piece> piece, Frame f) const;
ContentTime dcp_to_content_time (boost::shared_ptr<const Piece> piece, DCPTime t) const;
DCPTime content_time_to_dcp (boost::shared_ptr<const Piece> piece, ContentTime t) const;
- boost::shared_ptr<PlayerVideo> black_player_video_frame () const;
+ boost::shared_ptr<PlayerVideo> black_player_video_frame (Eyes eyes) const;
void video (boost::weak_ptr<Piece>, ContentVideo);
void audio (boost::weak_ptr<Piece>, AudioStreamPtr, ContentAudio);
- void image_subtitle_start (boost::weak_ptr<Piece>, ContentImageSubtitle);
- void text_subtitle_start (boost::weak_ptr<Piece>, ContentTextSubtitle);
- void subtitle_stop (boost::weak_ptr<Piece>, ContentTime);
+ void bitmap_text_start (boost::weak_ptr<Piece>, ContentBitmapCaption);
+ void plain_text_start (boost::weak_ptr<Piece>, ContentTextCaption);
+ void subtitle_stop (boost::weak_ptr<Piece>, ContentTime, CaptionType);
DCPTime one_video_frame () const;
void fill_audio (DCPTimePeriod period);
std::pair<boost::shared_ptr<AudioBuffers>, DCPTime> discard_audio (
boost::shared_ptr<const AudioBuffers> audio, DCPTime time, DCPTime discard_to
) const;
- boost::optional<PositionImage> subtitles_for_frame (DCPTime time) const;
+ boost::optional<PositionImage> captions_for_frame (DCPTime time) const;
void emit_video (boost::shared_ptr<PlayerVideo> pv, DCPTime time);
+ void do_emit_video (boost::shared_ptr<PlayerVideo> pv, DCPTime time);
void emit_audio (boost::shared_ptr<AudioBuffers> data, DCPTime time);
boost::shared_ptr<const Film> _film;
bool _ignore_video;
/** true if the player should ignore all audio; i.e. never produce any */
bool _ignore_subtitle;
- /** true if the player should always burn subtitles into the video regardless
- of content settings
+ /** Type of captions that the player should always burn into the video regardless
+ of content settings.
*/
- bool _always_burn_subtitles;
+ boost::optional<CaptionType> _always_burn_captions;
/** true if we should try to be fast rather than high quality */
bool _fast;
/** true if we should `play' (i.e output) referenced DCP data (e.g. for preview) */
/** Time just after the last video frame we emitted, or the time of the last accurate seek */
boost::optional<DCPTime> _last_video_time;
+ boost::optional<Eyes> _last_video_eyes;
/** Time just after the last audio frame we emitted, or the time of the last accurate seek */
boost::optional<DCPTime> _last_audio_time;
+ boost::optional<int> _dcp_decode_reduction;
+
typedef std::map<boost::weak_ptr<Piece>, boost::shared_ptr<PlayerVideo> > LastVideoMap;
LastVideoMap _last_video;
AudioMerger _audio_merger;
+ Shuffler* _shuffler;
+ std::list<std::pair<boost::shared_ptr<PlayerVideo>, DCPTime> > _delay;
class StreamState
{
Empty _black;
Empty _silent;
- ActiveSubtitles _active_subtitles;
+ ActiveCaptions _active_captions[CAPTION_COUNT];
boost::shared_ptr<AudioProcessor> _audio_processor;
boost::signals2::scoped_connection _film_changed_connection;