class PlayerText
{
public:
- void add_fonts (std::list<std::shared_ptr<dcpomatic::Font>> fonts_);
- std::list<std::shared_ptr<dcpomatic::Font>> fonts;
-
/** BitmapTexts, with their rectangles transformed as specified by their content */
- std::list<BitmapText> bitmap;
- std::list<StringText> string;
+ std::vector<BitmapText> bitmap;
+ std::vector<StringText> string;
};