void
Ratio::setup_ratios ()
{
- _ratios.push_back (new Ratio (float(1290) / 1080, "119", _("1.19"), "F"));
- _ratios.push_back (new Ratio (float(1440) / 1080, "133", _("4:3"), "F"));
- _ratios.push_back (new Ratio (float(1480) / 1080, "137", _("Academy"), "F"));
- _ratios.push_back (new Ratio (float(1485) / 1080, "138", _("1.375"), "F"));
- _ratios.push_back (new Ratio (float(1800) / 1080, "166", _("1.66"), "F"));
- _ratios.push_back (new Ratio (float(1920) / 1080, "178", _("16:9"), "F"));
+ _ratios.push_back (new Ratio (float(1290) / 1080, "119", _("1.19"), "119"));
+ _ratios.push_back (new Ratio (float(1440) / 1080, "133", _("4:3"), "133"));
+ _ratios.push_back (new Ratio (float(1480) / 1080, "137", _("Academy"), "137"));
+ _ratios.push_back (new Ratio (float(1485) / 1080, "138", _("1.375"), "137"));
+ _ratios.push_back (new Ratio (float(1800) / 1080, "166", _("1.66"), "166"));
+ _ratios.push_back (new Ratio (float(1920) / 1080, "178", _("16:9"), "178"));
_ratios.push_back (new Ratio (float(1998) / 1080, "185", _("Flat"), "F"));
_ratios.push_back (new Ratio (float(2048) / 858, "239", _("Scope"), "S"));
_ratios.push_back (new Ratio (float(2048) / 1080, "full-frame", _("Full frame"), "C"));