#include "ui_signaller.h"
using std::string;
-using std::stringstream;
using std::list;
using std::vector;
using std::cout;
ServerFinder::listen_thread ()
try
{
- while (1) {
+ while (true) {
shared_ptr<Socket> sock (new Socket (60));
try {
scoped_array<char> buffer (new char[length]);
sock->read (reinterpret_cast<uint8_t*> (buffer.get()), length);
- stringstream s (buffer.get());
+ string s (buffer.get());
shared_ptr<cxml::Document> xml (new cxml::Document ("ServerAvailable"));
- xml->read_stream (s);
+ xml->read_string (s);
string const ip = sock->socket().remote_endpoint().address().to_string ();
if (!server_found (ip)) {