#include "film.h"
using std::string;
+using std::cout;
using boost::shared_ptr;
using dcp::raw_convert;
signal_changed (AudioContentProperty::AUDIO_LENGTH);
signal_changed (AudioContentProperty::AUDIO_FRAME_RATE);
+ int const p = processed_audio_channels ();
+
{
boost::mutex::scoped_lock lm (_mutex);
/* XXX: do this in signal_changed...? */
- _audio_mapping = AudioMapping (_audio_channels);
+ _audio_mapping = AudioMapping (p);
_audio_mapping.make_default ();
}