/* Do things in half second blocks as I think there may be limits
to what FFmpeg (and in particular the resampler) can cope with.
*/
- sf_count_t const block = _sndfile_content->content_audio_frame_rate() / 2;
+ sf_count_t const block = _sndfile_content->audio_frame_rate() / 2;
sf_count_t const this_time = min (block, _remaining);
int const channels = _sndfile_content->audio_channels ();
void
SndfileDecoder::seek (ContentTime t, bool accurate)
{
- Decoder::seek (t, accurate);
AudioDecoder::seek (t, accurate);
_done = t.frames (audio_frame_rate ());