/*
Copyright (C) 2012-2015 Carl Hetherington <cth@carlh.net>
- This program is free software; you can redistribute it and/or modify
+ This file is part of DCP-o-matic.
+
+ DCP-o-matic is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
- This program is distributed in the hope that it will be useful,
+ DCP-o-matic is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
*/
*/
#include "transcode_job.h"
+#include "dcp_encoder.h"
#include "upload_job.h"
#include "job_manager.h"
#include "film.h"
-#include "transcoder.h"
+#include "encoder.h"
#include "log.h"
-#include "safe_stringstream.h"
#include "compose.hpp"
#include <iostream>
#include <iomanip>
using std::cout;
using boost::shared_ptr;
-/** @param s Film to use.
- */
+/** @param film Film to use */
TranscodeJob::TranscodeJob (shared_ptr<const Film> film)
: Job (film)
{
return N_("transcode");
}
+void
+TranscodeJob::set_encoder (shared_ptr<Encoder> e)
+{
+ _encoder = e;
+}
+
void
TranscodeJob::run ()
{
gettimeofday (&start, 0);
LOG_GENERAL_NC (N_("Transcode job starting"));
- _transcoder.reset (new Transcoder (_film, shared_from_this ()));
- _transcoder->go ();
+ DCPOMATIC_ASSERT (_encoder);
+ _encoder->go ();
set_progress (1);
set_state (FINISHED_OK);
float fps = 0;
if (finish.tv_sec != start.tv_sec) {
- fps = _transcoder->video_frames_out() / (finish.tv_sec - start.tv_sec);
+ fps = _encoder->frames_done() / (finish.tv_sec - start.tv_sec);
}
LOG_GENERAL (N_("Transcode job completed successfully: %1 fps"), fps);
- _transcoder.reset ();
+ _encoder.reset ();
+ /* XXX: this shouldn't be here */
if (_film->upload_after_make_dcp ()) {
shared_ptr<Job> job (new UploadJob (_film));
JobManager::instance()->add (job);
}
} catch (...) {
- _transcoder.reset ();
+ _encoder.reset ();
throw;
}
}
string
TranscodeJob::status () const
{
- if (!_transcoder) {
- return Job::status ();
- }
-
- float const fps = _transcoder->current_encoding_rate ();
- if (fps == 0) {
+ if (!_encoder) {
return Job::status ();
}
- SafeStringStream s;
-
- s << Job::status ();
- if (!finished () && !_transcoder->finishing ()) {
- /// TRANSLATORS: fps here is an abbreviation for frames per second
- s << "; " << _transcoder->video_frames_out() << "/"
- << _film->length().frames_round (_film->video_frame_rate ()) << " " << _("frames") << "; "
- << fixed << setprecision (1) << fps << " " << _("fps");
+ char buffer[256];
+ if (finished() || _encoder->finishing()) {
+ strncpy (buffer, Job::status().c_str(), 256);
+ } else {
+ snprintf (
+ buffer, sizeof(buffer), "%s; %" PRId64 "/%" PRId64 " frames",
+ Job::status().c_str(),
+ _encoder->frames_done(),
+ _film->length().frames_round (_film->video_frame_rate ())
+ );
+
+ float const fps = _encoder->current_rate ();
+ if (fps) {
+ char fps_buffer[64];
+ /// TRANSLATORS: fps here is an abbreviation for frames per second
+ snprintf (fps_buffer, sizeof(fps_buffer), _("; %.1f fps"), fps);
+ strncat (buffer, fps_buffer, strlen(buffer) - 1);
+ }
}
- return s.str ();
+ return buffer;
}
/** @return Approximate remaining time in seconds */
int
TranscodeJob::remaining_time () const
{
- /* _transcoder might be destroyed by the job-runner thread */
- shared_ptr<Transcoder> t = _transcoder;
+ /* _encoder might be destroyed by the job-runner thread */
+ shared_ptr<Encoder> e = _encoder;
- if (!t) {
- return 0;
+ if (!e || e->finishing()) {
+ /* We aren't doing any actual encoding so just use the job's guess */
+ return Job::remaining_time ();
}
- float fps = t->current_encoding_rate ();
+ /* We're encoding so guess based on the current encoding rate */
+
+ float fps = e->current_rate ();
if (fps == 0) {
return 0;
}
/* Compute approximate proposed length here, as it's only here that we need it */
- return (_film->length().frames_round (_film->video_frame_rate ()) - t->video_frames_out()) / fps;
+ return (_film->length().frames_round (_film->video_frame_rate ()) - e->frames_done()) / fps;
}