_transcoder.reset ();
} catch (...) {
- set_progress (1);
- set_state (FINISHED_ERROR);
- LOG_ERROR_NC (N_("Transcode job failed or cancelled"));
_transcoder.reset ();
throw;
}
s << Job::status ();
if (!finished () && !_transcoder->finishing ()) {
- /* TRANSLATORS: fps here is an abbreviation for frames per second */
+ /// TRANSLATORS: fps here is an abbreviation for frames per second
s << "; " << fixed << setprecision (1) << fps << " " << _("fps");
}