Numerous fixes to A/B mode so that at least it doesn't crash (#72).
[dcpomatic.git] / src / lib / transcoder.cc
index 87a1fb3f28c8435587e7601b11de13cde3b08a30..e0f3a03a2319c02de63918a6201647c48fe478cc 100644 (file)
@@ -38,7 +38,6 @@
 #include "audio_decoder.h"
 
 using std::string;
-using std::cout;
 using boost::shared_ptr;
 using boost::dynamic_pointer_cast;
 
@@ -48,16 +47,16 @@ using boost::dynamic_pointer_cast;
  *  @param j Job that we are running under, or 0.
  *  @param e Encoder to use.
  */
-Transcoder::Transcoder (shared_ptr<Film> f, shared_ptr<const DecodeOptions> o, Job* j, shared_ptr<Encoder> e)
+Transcoder::Transcoder (shared_ptr<Film> f, DecodeOptions o, Job* j, shared_ptr<Encoder> e)
        : _job (j)
        , _encoder (e)
-       , _decoders (decoder_factory (f, o, j))
+       , _decoders (decoder_factory (f, o))
 {
        assert (_encoder);
 
        if (f->audio_stream()) {
                shared_ptr<AudioStream> st = f->audio_stream();
-               _matcher.reset (new Matcher (f->log(), st->sample_rate(), f->frames_per_second()));
+               _matcher.reset (new Matcher (f->log(), st->sample_rate(), f->source_frame_rate()));
                _delay_line.reset (new DelayLine (f->log(), st->channels(), f->audio_delay() * st->sample_rate() / 1000));
                _gain.reset (new Gain (f->log(), f->audio_gain()));
        }
@@ -96,7 +95,9 @@ Transcoder::go ()
                while (1) {
                        if (!done[0]) {
                                done[0] = _decoders.video->pass ();
-                               _decoders.video->set_progress ();
+                               if (_job) {
+                                       _decoders.video->set_progress (_job);
+                               }
                        }
 
                        if (!done[1] && _decoders.audio && dynamic_pointer_cast<Decoder> (_decoders.audio) != dynamic_pointer_cast<Decoder> (_decoders.video)) {