*/
-#include "decoder.h"
-
-/** @file src/transcoder.h
- * @brief A class which takes a FilmState and some Options, then uses those to transcode a Film.
- *
- * A decoder is selected according to the content type, and the encoder can be specified
- * as a parameter to the constructor.
- */
+#include "types.h"
+#include "encoder.h"
class Film;
-class Job;
class Encoder;
-class FilmState;
-class Matcher;
class VideoFilter;
-class Gain;
+class Player;
-/** @class Transcoder
- * @brief A class which takes a FilmState and some Options, then uses those to transcode a Film.
- *
- * A decoder is selected according to the content type, and the encoder can be specified
- * as a parameter to the constructor.
- */
-class Transcoder
+/** @class Transcoder */
+class Transcoder : public boost::noncopyable
{
public:
- Transcoder (boost::shared_ptr<Film> f, boost::shared_ptr<const Options> o, Job* j, boost::shared_ptr<Encoder> e);
+ Transcoder (boost::shared_ptr<const Film>, boost::shared_ptr<Job>);
void go ();
- /** @return Our decoder */
- boost::shared_ptr<Decoder> decoder () {
- return _decoder;
+ float current_encoding_rate () const;
+ int video_frames_out () const;
+
+ /** @return true if we are in the process of calling Encoder::process_end */
+ bool finishing () const {
+ return _finishing;
}
-protected:
- /** A Job that is running this Transcoder, or 0 */
- Job* _job;
- /** The encoder that we will use */
+private:
+ boost::shared_ptr<const Film> _film;
+ boost::shared_ptr<Player> _player;
boost::shared_ptr<Encoder> _encoder;
- /** The decoder that we will use */
- boost::shared_ptr<Decoder> _decoder;
- boost::shared_ptr<Matcher> _matcher;
- boost::shared_ptr<DelayLine> _delay_line;
- boost::shared_ptr<Gain> _gain;
+ bool _finishing;
};