enum VideoFrameType
{
VIDEO_FRAME_TYPE_2D,
+ /** `True' 3D content, e.g. 3D DCPs */
+ VIDEO_FRAME_TYPE_3D,
VIDEO_FRAME_TYPE_3D_LEFT_RIGHT,
VIDEO_FRAME_TYPE_3D_TOP_BOTTOM,
VIDEO_FRAME_TYPE_3D_ALTERNATE,
VIDEO_FRAME_TYPE_3D_RIGHT
};
+std::string video_frame_type_to_string (VideoFrameType);
+VideoFrameType string_to_video_frame_type (std::string);
+
enum Eyes
{
EYES_BOTH,