struct DCPFrameRate
{
+ DCPFrameRate (float);
+
+ /** @return factor by which to multiply a source frame rate
+ to get the effective rate after any skip or repeat has happened.
+ */
+ float factor () const {
+ if (skip) {
+ return 0.5;
+ } else if (repeat) {
+ return 2;
+ }
+
+ return 1;
+ }
+
/** frames per second for the DCP */
int frames_per_second;
- /** Skip every `skip' frames. e.g. if this is 1, we skip nothing;
- * if it's 2, we skip every other frame.
+ /** true to skip every other frame */
+ bool skip;
+ /** true to repeat every frame once */
+ bool repeat;
+ /** true if this DCP will run its video faster or slower than the source
+ * without taking into account `repeat'.
+ * (e.g. change_speed will be true if
+ * source is 29.97fps, DCP is 30fps
+ * source is 14.50fps, DCP is 30fps
+ * but not if
+ * source is 15.00fps, DCP is 30fps
+ * source is 12.50fps, DCP is 25fps)
*/
- int skip;
- /** true if this DCP will run its video faster than the source
- * (e.g. if the source is 29.97fps and we will run the DCP at 30fps)
- */
- bool run_fast;
+ bool change_speed;
};
enum ContentType {
extern std::string crop_string (Position, libdcp::Size);
extern int dcp_audio_sample_rate (int);
-extern DCPFrameRate dcp_frame_rate (float);
extern int dcp_audio_channels (int);
extern std::string colour_lut_index_to_name (int index);
extern int stride_round_up (int, int const *, int);
* that are useful for DVD-o-matic.
*
* This class wraps some things that I could not work out how to do with boost;
- * most notably, sync read/write calls with timeouts, and the ability to peek into
- * data being read.
+ * most notably, sync read/write calls with timeouts.
*/
class Socket
{
public:
- Socket ();
+ Socket (int timeout = 30);
/** @return Our underlying socket */
boost::asio::ip::tcp::socket& socket () {
return _socket;
}
- void connect (boost::asio::ip::basic_resolver_entry<boost::asio::ip::tcp> const & endpoint, int timeout);
- void write (uint8_t const * data, int size, int timeout);
+ void connect (boost::asio::ip::basic_resolver_entry<boost::asio::ip::tcp> const & endpoint);
+
+ void write (uint32_t n);
+ void write (uint8_t const * data, int size);
- void read_definite_and_consume (uint8_t* data, int size, int timeout);
- void read_indefinite (uint8_t* data, int size, int timeout);
- void consume (int amount);
+ void read (uint8_t* data, int size);
+ uint32_t read_uint32 ();
private:
void check ();
- int read (uint8_t* data, int size, int timeout);
Socket (Socket const &);
boost::asio::io_service _io_service;
boost::asio::deadline_timer _deadline;
boost::asio::ip::tcp::socket _socket;
- /** a buffer for small reads */
- uint8_t _buffer[1024];
- /** amount of valid data in the buffer */
- int _buffer_data;
+ int _timeout;
};
/** @class AudioBuffers