#undef check
/** The maximum number of audio channels that we can cope with */
-#define MAX_AUDIO_CHANNELS 6
+#define MAX_AUDIO_CHANNELS 8
-class Scaler;
-class Film;
+#define DCPOMATIC_HELLO "Boys, you gotta learn not to talk to nuns that way"
+
+namespace libdcp {
+ class Signer;
+}
+
+class Job;
extern std::string seconds_to_hms (int);
extern std::string seconds_to_approximate_hms (int);
extern void dcpomatic_setup ();
extern void dcpomatic_setup_gettext_i18n (std::string);
extern std::vector<std::string> split_at_spaces_considering_quotes (std::string);
-extern std::string md5_digest (boost::filesystem::path);
+extern std::string md5_digest (std::vector<boost::filesystem::path>, boost::shared_ptr<Job>);
extern std::string md5_digest (void const *, int);
extern void ensure_ui_thread ();
extern std::string audio_channel_name (int);
+extern bool valid_image_file (boost::filesystem::path);
#ifdef DCPOMATIC_WINDOWS
extern boost::filesystem::path mo_path ();
#endif
+extern std::string tidy_for_filename (std::string);
+extern boost::shared_ptr<const libdcp::Signer> make_signer ();
+extern libdcp::Size fit_ratio_within (float ratio, libdcp::Size);
+extern std::string entities_to_text (std::string e);
+extern std::map<std::string, std::string> split_get_request (std::string url);
struct FrameRateConversion
{
float factor () const {
if (skip) {
return 0.5;
- } else if (repeat) {
- return 2;
}
- return 1;
+ return repeat;
}
/** true to skip every other frame */
bool skip;
- /** true to repeat every frame once */
- bool repeat;
+ /** number of times to use each frame (e.g. 1 is normal, 2 means repeat each frame once, and so on) */
+ int repeat;
/** true if this DCP will run its video faster or slower than the source
* without taking into account `repeat' nor `skip'.
* (e.g. change_speed will be true if
- * source is 29.97fps, DCP is 30fps
- * source is 14.50fps, DCP is 30fps
+ * source is 29.97fps, DCP is 30fps
+ * source is 14.50fps, DCP is 30fps
* but not if
- * source is 15.00fps, DCP is 30fps
- * source is 12.50fps, DCP is 25fps)
+ * source is 15.00fps, DCP is 30fps
+ * source is 12.50fps, DCP is 25fps)
*/
bool change_speed;
extern std::string get_required_string (std::multimap<std::string, std::string> const & kv, std::string k);
extern int get_optional_int (std::multimap<std::string, std::string> const & kv, std::string k);
extern std::string get_optional_string (std::multimap<std::string, std::string> const & kv, std::string k);
+extern void* wrapped_av_malloc (size_t);
+extern int64_t divide_with_round (int64_t a, int64_t b);
/** @class Socket
* @brief A class to wrap a boost::asio::ip::tcp::socket with some things
{
public:
Socket (int timeout = 30);
+ ~Socket ();
/** @return Our underlying socket */
boost::asio::ip::tcp::socket& socket () {
return _socket;
}
- void connect (boost::asio::ip::basic_resolver_entry<boost::asio::ip::tcp> const & endpoint);
+ void connect (boost::asio::ip::tcp::endpoint);
+ void accept (int);
void write (uint32_t n);
void write (uint8_t const * data, int size);
boost::asio::io_service _io_service;
boost::asio::deadline_timer _deadline;
boost::asio::ip::tcp::socket _socket;
+ boost::asio::ip::tcp::acceptor* _acceptor;
int _timeout;
};