#include "video_decoder.h"
#include "image.h"
-#include "image_proxy.h"
-#include "raw_image_proxy.h"
#include "raw_image_proxy.h"
#include "film.h"
#include "log.h"
+#include "compose.hpp"
+#include <iostream>
#include "i18n.h"
return dec;
}
-/** Fill _decoded_video from `from' up to, but not including, `to' */
+/** Fill _decoded_video from `from' up to, but not including, `to' with
+ * a frame for one particular Eyes value (which could be EYES_BOTH,
+ * EYES_LEFT or EYES_RIGHT)
+ */
void
-VideoDecoder::fill_2d (Frame from, Frame to)
+VideoDecoder::fill_one_eye (Frame from, Frame to, Eyes eye)
{
if (to == 0) {
/* Already OK */
}
/* Fill with black... */
- boost::shared_ptr<const ImageProxy> filler_image (new RawImageProxy (_black_image));
+ shared_ptr<const ImageProxy> filler_image (new RawImageProxy (_black_image));
Part filler_part = PART_WHOLE;
/* ...unless there's some video we can fill with */
test_gaps++;
#endif
_decoded_video.push_back (
- ContentVideo (filler_image, EYES_BOTH, filler_part, i)
+ ContentVideo (filler_image, eye, filler_part, i)
);
}
}
-/** Fill _decoded_video from `from' up to, but not including, `to' */
+/** Fill _decoded_video from `from' up to, but not including, `to'
+ * adding both left and right eye frames.
+ */
void
-VideoDecoder::fill_3d (Frame from, Frame to, Eyes eye)
+VideoDecoder::fill_both_eyes (Frame from, Frame to, Eyes eye)
{
if (to == 0 && eye == EYES_LEFT) {
/* Already OK */
}
/* Fill with black... */
- boost::shared_ptr<const ImageProxy> filler_left_image (new RawImageProxy (_black_image));
- boost::shared_ptr<const ImageProxy> filler_right_image (new RawImageProxy (_black_image));
+ shared_ptr<const ImageProxy> filler_left_image (new RawImageProxy (_black_image));
+ shared_ptr<const ImageProxy> filler_right_image (new RawImageProxy (_black_image));
Part filler_left_part = PART_WHOLE;
Part filler_right_part = PART_WHOLE;
and the things we are about to push.
*/
- boost::optional<Frame> from;
- boost::optional<Frame> to;
+ optional<Frame> from;
+ optional<Frame> to;
if (_decoded_video.empty() && _last_seek_time && _last_seek_accurate) {
- from = _last_seek_time->frames (_video_content->video_frame_rate ());
+ from = _last_seek_time->frames_round (_video_content->video_frame_rate ());
to = to_push.front().frame;
} else if (!_decoded_video.empty ()) {
from = _decoded_video.back().frame + 1;
to = to_push.front().frame;
}
- /* It has been known that this method receives frames out of order; at this
- point I'm not sure why, but we'll just ignore them.
+ /* If we've pre-rolled on a seek we may now receive out-of-order frames
+ (frames before the last seek time) which we can just ignore.
*/
if (from && to && from.get() > to.get()) {
- _video_content->film()->log()->log (
- String::compose ("Ignoring out-of-order decoded frame %1 after %2", to.get(), from.get()), Log::TYPE_WARNING
- );
return;
}
if (from) {
- if (_video_content->video_frame_type() == VIDEO_FRAME_TYPE_2D) {
- fill_2d (from.get(), to.get ());
- } else {
- fill_3d (from.get(), to.get(), to_push.front().eyes);
+ switch (_video_content->video_frame_type ()) {
+ case VIDEO_FRAME_TYPE_2D:
+ fill_one_eye (from.get(), to.get (), EYES_BOTH);
+ break;
+ case VIDEO_FRAME_TYPE_3D_LEFT_RIGHT:
+ case VIDEO_FRAME_TYPE_3D_TOP_BOTTOM:
+ case VIDEO_FRAME_TYPE_3D_ALTERNATE:
+ fill_both_eyes (from.get(), to.get(), to_push.front().eyes);
+ break;
+ case VIDEO_FRAME_TYPE_3D_LEFT:
+ fill_one_eye (from.get(), to.get (), EYES_LEFT);
+ break;
+ case VIDEO_FRAME_TYPE_3D_RIGHT:
+ fill_one_eye (from.get(), to.get (), EYES_RIGHT);
}
}