using boost::bind;
static void
-process_video_proxy (weak_ptr<VideoSink> sink, shared_ptr<const Image> i, bool same, shared_ptr<Subtitle> s)
+process_video_proxy (weak_ptr<VideoSink> sink, shared_ptr<const Image> image, bool same, shared_ptr<Subtitle> sub, Time time)
{
shared_ptr<VideoSink> p = sink.lock ();
if (p) {
- p->process_video (i, same, s);
+ p->process_video (image, same, sub, time);
}
}
/* If we bind, say, a Player (as the VideoSink) to a Decoder (which is owned
by the Player) we create a cycle. Use a weak_ptr to break it.
*/
- Video.connect (bind (process_video_proxy, weak_ptr<VideoSink> (s), _1, _2, _3));
+ Video.connect (bind (process_video_proxy, weak_ptr<VideoSink> (s), _1, _2, _3, _4));
}
-void
-TimedVideoSource::connect_video (shared_ptr<VideoSink> s)
-{
- Video.connect (bind (process_video_proxy, weak_ptr<VideoSink> (s), _1, _2, _3));
-}
-
-static void
-timed_process_video_proxy (weak_ptr<TimedVideoSink> sink, shared_ptr<const Image> i, bool same, shared_ptr<Subtitle> s, double t)
-{
- shared_ptr<TimedVideoSink> p = sink.lock ();
- if (p) {
- p->process_video (i, same, s, t);
- }
-}
-
-void
-TimedVideoSource::connect_video (shared_ptr<TimedVideoSink> s)
-{
- Video.connect (bind (timed_process_video_proxy, weak_ptr<TimedVideoSink> (s), _1, _2, _3, _4));
-}