Add configuration option to set writer's maximum frames in memory.
[dcpomatic.git] / src / lib / writer.cc
index ae00c0122478f6d721ffa23d51dd128d8d37e603..3f0c687c24c7fd25bdd63e582354cf974d565475 100644 (file)
@@ -247,23 +247,21 @@ Writer::write (shared_ptr<const AudioBuffers> audio)
                        return;
                }
 
-               int32_t const this_time = min (
-                       audio->frames() - offset,
-                       (int32_t) (_audio_reel->period().duration().frames_floor(_film->audio_frame_rate()) - _audio_reel->total_written_audio_frames())
-                       );
+               int32_t const remaining = audio->frames() - offset;
+               int32_t const reel_space = _audio_reel->period().duration().frames_floor(_film->audio_frame_rate()) - _audio_reel->total_written_audio_frames();
 
-               if (this_time == audio->frames()) {
+               if (remaining <= reel_space) {
                        /* Easy case: we can write all the audio to this reel */
                        _audio_reel->write (audio);
+                       offset += remaining;
                } else {
                        /* Write the part we can */
-                       shared_ptr<AudioBuffers> part (new AudioBuffers (audio->channels(), this_time));
-                       part->copy_from (audio.get(), this_time, offset, 0);
+                       shared_ptr<AudioBuffers> part (new AudioBuffers (audio->channels(), reel_space));
+                       part->copy_from (audio.get(), reel_space, offset, 0);
                        _audio_reel->write (part);
                        ++_audio_reel;
+                       offset += reel_space;
                }
-
-               offset += this_time;
        }
 }
 
@@ -556,7 +554,7 @@ Writer::write_cover_sheet ()
        string text = Config::instance()->cover_sheet ();
        boost::algorithm::replace_all (text, "$CPL_NAME", _film->name());
        boost::algorithm::replace_all (text, "$TYPE", _film->dcp_content_type()->pretty_name());
-       boost::algorithm::replace_all (text, "$CONTAINER", _film->container()->nickname());
+       boost::algorithm::replace_all (text, "$CONTAINER", _film->container()->container_nickname());
        boost::algorithm::replace_all (text, "$AUDIO_LANGUAGE", _film->isdcf_metadata().audio_language);
        boost::algorithm::replace_all (text, "$SUBTITLE_LANGUAGE", _film->isdcf_metadata().subtitle_language);
 
@@ -565,7 +563,9 @@ Writer::write_cover_sheet ()
                boost::filesystem::recursive_directory_iterator i = boost::filesystem::recursive_directory_iterator(_film->dir(_film->dcp_name()));
                i != boost::filesystem::recursive_directory_iterator();
                ++i) {
-               size += boost::filesystem::file_size (i->path ());
+               if (boost::filesystem::is_regular_file (i->path ())) {
+                       size += boost::filesystem::file_size (i->path ());
+               }
        }
 
        if (size > (1000000000L)) {
@@ -676,16 +676,7 @@ operator== (QueueItem const & a, QueueItem const & b)
 void
 Writer::set_encoder_threads (int threads)
 {
-       /* I think the scaling factor here should be the ratio of the longest frame
-          encode time to the shortest; if the thread count is T, longest time is L
-          and the shortest time S we could encode L/S frames per thread whilst waiting
-          for the L frame to encode so we might have to store LT/S frames.
-
-          However we don't want to use too much memory, so keep it a bit lower than we'd
-          perhaps like.  A J2K frame is typically about 1Mb so 3 here will mean we could
-          use about 240Mb with 72 encoding threads.
-       */
-       _maximum_frames_in_memory = lrint (threads * 3);
+       _maximum_frames_in_memory = lrint (threads * Config::instance()->frames_in_memory_multiplier());
 }
 
 void