#include <fstream>
#include <cerrno>
-#include <libdcp/mono_picture_mxf.h>
-#include <libdcp/stereo_picture_mxf.h>
-#include <libdcp/sound_mxf.h>
-#include <libdcp/sound_mxf_writer.h>
-#include <libdcp/reel.h>
-#include <libdcp/reel_mono_picture_asset.h>
-#include <libdcp/reel_stereo_picture_asset.h>
-#include <libdcp/reel_sound_asset.h>
-#include <libdcp/dcp.h>
-#include <libdcp/cpl.h>
+#include <dcp/mono_picture_mxf.h>
+#include <dcp/stereo_picture_mxf.h>
+#include <dcp/sound_mxf.h>
+#include <dcp/sound_mxf_writer.h>
+#include <dcp/reel.h>
+#include <dcp/reel_mono_picture_asset.h>
+#include <dcp/reel_stereo_picture_asset.h>
+#include <dcp/reel_sound_asset.h>
+#include <dcp/dcp.h>
+#include <dcp/cpl.h>
#include "writer.h"
#include "compose.hpp"
#include "film.h"
#include "config.h"
#include "job.h"
#include "cross.h"
+#include "audio_buffers.h"
#include "i18n.h"
if (_film->length()) {
shared_ptr<Job> job = _job.lock ();
assert (job);
- int total = _film->time_to_video_frames (_film->length ());
+ int64_t total = _film->length().frames (_film->video_frame_rate ());
if (_film->three_d ()) {
/* _full_written and so on are incremented for each eye, so we need to double the total
frames to get the correct progress.