#include <libdcp/sound_asset.h>
#include <libdcp/picture_frame.h>
#include <libdcp/reel.h>
+#include <libdcp/dcp.h>
#include "writer.h"
#include "compose.hpp"
#include "film.h"
#include "format.h"
#include "log.h"
#include "dcp_video_frame.h"
+#include "dcp_content_type.h"
+#include "player.h"
+#include "audio_mapping.h"
#include "i18n.h"
_picture_asset_writer = _picture_asset->start_write (_first_nonexistant_frame > 0);
- AudioMapping m (_film->audio_channels ());
-
- if (m.dcp_channels() > 0) {
+ if (_film->audio_channels() > 0) {
_sound_asset.reset (
new libdcp::SoundAsset (
_film->dir (_film->dcp_name()),
N_("audio.mxf"),
_film->dcp_frame_rate (),
- m.dcp_channels (),
- dcp_audio_sample_rate (_film->audio_stream()->sample_rate())
+ _film->audio_mapping().dcp_channels (),
+ dcp_audio_sample_rate (_film->audio_frame_rate())
)
);