#include "font_id_map.h"
#include "player_text.h"
#include "text_type.h"
+#include "types.h"
#include "weak_film.h"
#include <dcp/atmos_frame.h>
+#include <dcp/frame_info.h>
+#include <dcp/mono_mpeg2_picture_frame.h>
#include <boost/thread.hpp>
#include <boost/thread/condition.hpp>
#include <list>
/** encoded data for FULL */
std::shared_ptr<const dcp::Data> encoded;
- /** size of data for FAKE */
- int size = 0;
+ /** info for FAKE */
+ dcp::J2KFrameInfo info;
/** reel index */
size_t reel = 0;
/** frame index within the reel */
class Writer : public ExceptionStore, public WeakConstFilm
{
public:
- Writer (std::weak_ptr<const Film>, std::weak_ptr<Job>, bool text_only = false);
+ Writer(std::weak_ptr<const Film>, std::weak_ptr<Job>, boost::filesystem::path output_dir, bool text_only = false);
~Writer ();
Writer (Writer const &) = delete;
void write (std::vector<std::shared_ptr<dcpomatic::Font>> fonts);
void write (ReferencedReelAsset asset);
void write (std::shared_ptr<const dcp::AtmosFrame> atmos, dcpomatic::DCPTime time, AtmosMetadata metadata);
- void finish (boost::filesystem::path output_dcp);
+ void write (std::shared_ptr<dcp::MonoMPEG2PictureFrame> image, Frame frame);
+ void finish();
void set_encoder_threads (int threads);
+ void zombify();
+
private:
friend struct ::writer_disambiguate_font_ids1;
friend struct ::writer_disambiguate_font_ids2;
bool have_sequenced_image_at_queue_head ();
size_t video_reel (int frame) const;
void set_digest_progress(Job* job, int id, int64_t done, int64_t size);
- void write_cover_sheet (boost::filesystem::path output_dcp);
+ void write_cover_sheet();
void calculate_referenced_digests(std::function<void (int64_t, int64_t)> set_progress);
void write_hanging_text (ReelWriter& reel);
void calculate_digests ();
std::map<DCPTextTrack, std::vector<ReelWriter>::iterator> _caption_reels;
std::vector<ReelWriter>::iterator _atmos_reel;
+ boost::filesystem::path _output_dir;
/** our thread */
boost::thread _thread;
/** true if our thread should finish */
};
std::vector<HangingText> _hanging_texts;
+
+ bool _zombie = false;
};