Add minimal player HTTP server (#2830).
[dcpomatic.git] / src / lib / writer.h
index 1dd88d8a9a1c2679ab5be8e9c7e91fa8b155c693..3e93c9b7b56f4c5e9c8d293982dea52951cd2008 100644 (file)
@@ -35,6 +35,7 @@
 #include "font_id_map.h"
 #include "player_text.h"
 #include "text_type.h"
+#include "types.h"
 #include "weak_film.h"
 #include <dcp/atmos_frame.h>
 #include <dcp/frame_info.h>
@@ -105,7 +106,7 @@ bool operator== (QueueItem const & a, QueueItem const & b);
 class Writer : public ExceptionStore, public WeakConstFilm
 {
 public:
-       Writer (std::weak_ptr<const Film>, std::weak_ptr<Job>, bool text_only = false);
+       Writer(std::weak_ptr<const Film>, std::weak_ptr<Job>, boost::filesystem::path output_dir, bool text_only = false);
        ~Writer ();
 
        Writer (Writer const &) = delete;
@@ -125,10 +126,12 @@ public:
        void write (ReferencedReelAsset asset);
        void write (std::shared_ptr<const dcp::AtmosFrame> atmos, dcpomatic::DCPTime time, AtmosMetadata metadata);
        void write (std::shared_ptr<dcp::MonoMPEG2PictureFrame> image, Frame frame);
-       void finish (boost::filesystem::path output_dcp);
+       void finish();
 
        void set_encoder_threads (int threads);
 
+       void zombify();
+
 private:
        friend struct ::writer_disambiguate_font_ids1;
        friend struct ::writer_disambiguate_font_ids2;
@@ -139,7 +142,7 @@ private:
        bool have_sequenced_image_at_queue_head ();
        size_t video_reel (int frame) const;
        void set_digest_progress(Job* job, int id, int64_t done, int64_t size);
-       void write_cover_sheet (boost::filesystem::path output_dcp);
+       void write_cover_sheet();
        void calculate_referenced_digests(std::function<void (int64_t, int64_t)> set_progress);
        void write_hanging_text (ReelWriter& reel);
        void calculate_digests ();
@@ -151,6 +154,7 @@ private:
        std::map<DCPTextTrack, std::vector<ReelWriter>::iterator> _caption_reels;
        std::vector<ReelWriter>::iterator _atmos_reel;
 
+       boost::filesystem::path _output_dir;
        /** our thread */
        boost::thread _thread;
        /** true if our thread should finish */
@@ -231,6 +235,8 @@ private:
        };
 
        std::vector<HangingText> _hanging_texts;
+
+       bool _zombie = false;
 };