#include "lib/config.h"
#include "lib/log.h"
#include "lib/signal_manager.h"
-#include "lib/server_finder.h"
+#include "lib/encode_server_finder.h"
#include "lib/json_server.h"
#include "lib/ratio.h"
#include "lib/video_content.h"
{
while (true) {
int N = 0;
- list<ServerDescription> servers = ServerFinder::instance()->servers ();
+ list<EncodeServerDescription> servers = EncodeServerFinder::instance()->servers ();
if (Config::instance()->use_any_servers ()) {
if (servers.empty ()) {
} else {
cout << std::left << setw(24) << "Host" << " Threads\n";
++N;
- BOOST_FOREACH (ServerDescription const & i, servers) {
+ BOOST_FOREACH (EncodeServerDescription const & i, servers) {
cout << std::left << setw(24) << i.host_name() << " " << i.threads() << "\n";
++N;
}
BOOST_FOREACH (string const & i, Config::instance()->servers()) {
cout << std::left << setw(24) << i << " ";
optional<int> threads;
- BOOST_FOREACH (ServerDescription const & j, servers) {
+ BOOST_FOREACH (EncodeServerDescription const & j, servers) {
if (i == j.host_name()) {
threads = j.threads();
}
signal_manager = new SignalManager ();
if (no_remote) {
- ServerFinder::instance()->disable ();
+ EncodeServerFinder::instance()->disable ();
}
if (json_port) {
*/
JobManager::drop ();
- ServerFinder::drop ();
+ EncodeServerFinder::drop ();
return error ? EXIT_FAILURE : EXIT_SUCCESS;
}