Add config location versioning (#2090).
[dcpomatic.git] / src / tools / dcpomatic_player.cc
index 2c561d16b69f8d111871280e8d49799aeb7d40b7..7181ad12968b7de52d1ece39ea0e105891bfe669 100644 (file)
@@ -33,6 +33,7 @@
 #include "wx/system_information_dialog.h"
 #include "wx/player_stress_tester.h"
 #include "wx/verify_dcp_progress_dialog.h"
+#include "wx/nag_dialog.h"
 #include "lib/cross.h"
 #include "lib/config.h"
 #include "lib/util.h"
@@ -56,6 +57,7 @@
 #include "lib/ffmpeg_content.h"
 #include "lib/dcpomatic_log.h"
 #include "lib/file_log.h"
+#include <dcp/cpl.h>
 #include <dcp/dcp.h>
 #include <dcp/raw_convert.h>
 #include <dcp/exceptions.h>
@@ -209,6 +211,7 @@ public:
                _viewer->PlaybackPermitted.connect (bind(&DOMFrame::playback_permitted, this));
                _viewer->Started.connect (bind(&DOMFrame::playback_started, this, _1));
                _viewer->Stopped.connect (bind(&DOMFrame::playback_stopped, this, _1));
+               _viewer->TooManyDropped.connect (bind(&DOMFrame::too_many_frames_dropped, this));
                _info = new PlayerInformation (_overall_panel, _viewer);
                setup_main_sizer (Config::instance()->player_mode());
 #ifdef __WXOSX__
@@ -258,6 +261,14 @@ public:
                _stress.LoadDCP.connect (boost::bind(&DOMFrame::load_dcp, this, _1));
        }
 
+       ~DOMFrame ()
+       {
+               /* It's important that this is stopped before our frame starts destroying its children,
+                * otherwise UI elements that it depends on will disappear from under it.
+                */
+               _viewer.reset ();
+       }
+
        void setup_main_sizer (Config::PlayerMode mode)
        {
                _main_sizer->Detach (_viewer->panel());
@@ -338,6 +349,25 @@ public:
                _controls->log (wxString::Format("playback-stopped %s", time.timecode(_film->video_frame_rate()).c_str()));
        }
 
+
+       void too_many_frames_dropped ()
+       {
+               if (!Config::instance()->nagged(Config::NAG_TOO_MANY_DROPPED_FRAMES)) {
+                       _viewer->stop ();
+               }
+
+               NagDialog::maybe_nag (
+                       this,
+                       Config::NAG_TOO_MANY_DROPPED_FRAMES,
+                       _(wxS("The player is dropping a lot of frames, so playback may not be accurate.\n\n"
+                         "<b>This does not necessarily mean that the DCP you are playing is defective!</b>\n\n"
+                         "You may be able to improve player performance by:\n"
+                         "• choosing 'decode at half resolution' or 'decode at quarter resolution' from the View menu\n"
+                         "• using a more powerful computer.\n"
+                        ))
+                       );
+       }
+
        void set_decode_reduction (optional<int> reduction)
        {
                _viewer->set_dcp_decode_reduction (reduction);
@@ -352,6 +382,7 @@ public:
                reset_film ();
                try {
                        _stress.set_suspended (true);
+                       // here
                        auto dcp = make_shared<DCPContent>(dir);
                        auto job = make_shared<ExamineContentJob>(_film, dcp);
                        _examine_job_connection = job->Finished.connect(bind(&DOMFrame::add_dcp_to_film, this, weak_ptr<Job>(job), weak_ptr<Content>(dcp)));
@@ -361,6 +392,15 @@ public:
                                return;
                        }
                        Config::instance()->add_to_player_history (dir);
+               } catch (ProjectFolderError &) {
+                       error_dialog (
+                               this,
+                               wxString::Format(_("Could not load a DCP from %s"), std_to_wx(dir.string())),
+                               _(
+                                       "This looks like a DCP-o-matic project folder, which cannot be loaded into the player.  "
+                                       "Choose the DCP directory inside the DCP-o-matic project folder if that's what you want to play."
+                                )
+                               );
                } catch (dcp::ReadError& e) {
                        error_dialog (this, wxString::Format(_("Could not load a DCP from %s"), std_to_wx(dir.string())), std_to_wx(e.what()));
                } catch (DCPError& e) {
@@ -472,6 +512,19 @@ public:
 
 private:
 
+       void examine_content ()
+       {
+               DCPOMATIC_ASSERT (_film);
+               auto dcp = dynamic_pointer_cast<DCPContent>(_film->content().front());
+               DCPOMATIC_ASSERT (dcp);
+               dcp->examine (_film, shared_ptr<Job>());
+
+               /* Examining content re-creates the TextContent objects, so we must re-enable them */
+               for (auto i: dcp->text) {
+                       i->set_use (true);
+               }
+       }
+
        bool report_errors_from_last_job (wxWindow* parent) const
        {
                auto jm = JobManager::instance ();
@@ -638,8 +691,10 @@ private:
                        DCPOMATIC_ASSERT (dcp);
                        try {
                                if (dcp) {
+                                       _viewer->set_coalesce_player_changes (true);
                                        dcp->add_kdm (dcp::EncryptedKDM(dcp::file_to_string(wx_to_std(d->GetPath()), MAX_KDM_SIZE)));
-                                       dcp->examine (_film, shared_ptr<Job>());
+                                       examine_content();
+                                       _viewer->set_coalesce_player_changes (false);
                                }
                        } catch (exception& e) {
                                error_dialog (this, wxString::Format (_("Could not load KDM.")), std_to_wx(e.what()));
@@ -704,8 +759,11 @@ private:
                        --id;
                }
 
+               _viewer->set_coalesce_player_changes (true);
                dcp->set_cpl ((*i)->id());
-               dcp->examine (_film, shared_ptr<Job>());
+               examine_content ();
+               _viewer->set_coalesce_player_changes (false);
+
                _info->triggered_update ();
        }
 
@@ -855,11 +913,11 @@ private:
                        return;
                }
 
-               if (uc->state() == UpdateChecker::YES) {
+               if (uc->state() == UpdateChecker::State::YES) {
                        auto dialog = new UpdateDialog (this, uc->stable (), uc->test ());
                        dialog->ShowModal ();
                        dialog->Destroy ();
-               } else if (uc->state() == UpdateChecker::FAILED) {
+               } else if (uc->state() == UpdateChecker::State::FAILED) {
                        error_dialog (this, _("The DCP-o-matic download server could not be contacted."));
                } else {
                        error_dialog (this, _("There are no new versions of DCP-o-matic available."));
@@ -1113,8 +1171,15 @@ private:
                        }
                        _frame->Show ();
 
-                       PlayServer* server = new PlayServer (_frame);
-                       new thread (boost::bind (&PlayServer::run, server));
+                       try {
+                               auto server = new PlayServer (_frame);
+                               new thread (boost::bind (&PlayServer::run, server));
+                       } catch (std::exception& e) {
+                               /* This is not the end of the world; probably a failure to bind the server socket
+                                * because there's already another player running.
+                                */
+                               LOG_DEBUG_PLAYER ("Failed to start play server (%1)", e.what());
+                       }
 
                        if (!_dcp_to_load.empty() && boost::filesystem::is_directory (_dcp_to_load)) {
                                try {