*/
#include <iostream>
+#include <fstream>
#include <boost/filesystem.hpp>
#ifdef __WXMSW__
#include <shellapi.h>
using std::map;
using std::make_pair;
using std::exception;
+using std::ofstream;
using boost::shared_ptr;
static FilmEditor* film_editor = 0;
if (r == wxID_OK) {
- if (boost::filesystem::exists (d->get_path())) {
- error_dialog (this, std_to_wx (String::compose (wx_to_std (_("The directory %1 already exists.")), d->get_path().c_str())));
- return;
+ if (boost::filesystem::exists (d->get_path()) && !boost::filesystem::is_empty(d->get_path())) {
+ if (!confirm_dialog (
+ this,
+ std_to_wx (
+ String::compose (wx_to_std (_("The directory %1 already exists and is not empty. "
+ "Are you sure you want to use it?")),
+ d->get_path().c_str())
+ )
+ )) {
+ return;
+ }
}
maybe_save_then_delete_film ();
{
int language = wxLANGUAGE_DEFAULT;
- if (Config::instance()->language()) {
- wxLanguageInfo const * li = wxLocale::FindLanguageInfo (std_to_wx (Config::instance()->language().get()));
+ ofstream f ("c:/users/carl hetherington/foo", std::ios::app);
+ f << "Hello.\n";
+
+ boost::optional<string> config_lang = Config::instance()->language ();
+ if (config_lang && !config_lang->empty ()) {
+ f << "Configured language " << config_lang.get() << "\n";
+ wxLanguageInfo const * li = wxLocale::FindLanguageInfo (std_to_wx (config_lang.get ()));
+ f << "LanguageInfo " << li << "\n";
if (li) {
language = li->Language;
+ f << "language=" << language << " cf " << wxLANGUAGE_DEFAULT << " " << wxLANGUAGE_ENGLISH << "\n";
}
}
if (wxLocale::IsAvailable (language)) {
+ f << "Language is available.\n";
locale = new wxLocale (language, wxLOCALE_LOAD_DEFAULT);
#ifdef DVDOMATIC_WINDOWS
locale->AddCatalog (wxT ("dvdomatic"));
if (!locale->IsOk()) {
+ f << "Locale is not ok.\n";
delete locale;
locale = new wxLocale (wxLANGUAGE_ENGLISH);
language = wxLANGUAGE_ENGLISH;